$59.99Super Robot Wars 30 Every mecha anime, one battlefield
Command giant robots from many series in turn-based tactical battles, with fully animated signature attacks and upgrades between missions.
Is Super Robot Wars 30 worth it?
Super Robot Wars 30 is worth it if…
- you grew up on mecha anime and want to see those series cross paths
- you like turn-based tactics that lean generous rather than punishing
- you enjoy the numbers side of RPGs: upgrading machines and building pilots
- you want a long game that works well as relaxed, low-stakes unwinding time
Screenshots
Crossovers where every series shares one battlefield
The whole point of Super Robot Wars is the meeting that could never happen otherwise. Pilots and machines from Gundam, Mazinger Z, Code Geass, GaoGaiGar, SSSS.GRIDMAN and more than a dozen other series fight side by side against a shared enemy, with an original story tying it all together. The details carry it: nearly every Gundam character can move into any mobile suit and has voiced lines for it, and the Mazinger pilots can rotate through all five of their machines with fitting dialogue each time, combination attacks included. The original cast holds its own too, with characterful heroes and villains on both sides of the war.
Turn-based battles and the Intermission in between
Each mission plays out on a battle map in turns: move and attack with your robots, then the enemy takes theirs. Clear every enemy and the game moves to an Intermission, where the resources you earned go back into your army. Train pilots, upgrade robots, and pick up bonuses before starting the next chapter. There is real depth in the spending: pilots learn skills with points from downed enemies, and watching a machine you have invested in unlock a new attack is its own reward. If you would rather watch the show, an auto mode lets your trained-up squad handle routine fights on its own.
What should you know before playing?
How hard is Super Robot Wars 30?
It is one of the easiest entries in the series. On normal difficulty you earn more than enough experience to max out every pilot, and enemies rarely threaten a squad that has been leveled and upgraded. Even on the harder settings, an auto mode can carry routine missions once your roster is in shape. If you want a tactics game that tests you, this is not it; if you want to relax, build absurdly powerful robots and enjoy the show, it fits that mood well.
Do you need to know the featured anime to enjoy it?
No. The game runs its own original story as the backbone and weaves the guest series into it, so you can follow the plot without knowing any of them. Knowing a series makes its characters and attacks land harder, but the crossover moments work on their own, and the game treats every machine as a unit you can command regardless of where it came from.



















