$1.99 (−80%)Splendor One more round, always
Collect gems, build your merchant empire and race your rivals to win over the nobles.
Is Splendor worth it?
Splendor is worth it if…
- you want a strategy game that takes minutes to learn and much longer to master
- you like short sessions that turn into "one more game" chains
- you enjoy building an engine and watching it pay off turn after turn
- you want a board game night on one screen, with pass and play around the couch
- you like puzzle-style scenarios with a clear goal and a limited number of moves
Screenshots
Buy low, shine bright
You are a merchant in the Renaissance, and gems are the whole game. Each turn you either take gem tokens from the table or spend them to buy a card: a mine that produces more gems, a transport route, an artisan who cuts the raw stones. Nobles visit only merchants who can show the right mix of cards, and their visits are worth prestige. The whole thing runs on a simple rule set you can pick up in a three-minute interactive tutorial, and the depth comes from deciding which engine to build and when to stop building and start scoring.
A table worth staring at
The cards are lavish and true to the physical game, with hand-drawn art in a bright, saturated Renaissance palette. Mines, ports and workshops sit on the table like a merchant's ledger come to life, and the music keeps a period ambiance going without ever getting in the way. It looks good enough that a Pocket Tactics writer wondered whether a better looking board game app existed at all. The table reads clearly at a glance, which matters when every visible card is one your opponents might snatch first.
One table, four ways to play
Solo against the AI, pass and play around one screen, or online against two to four players: pick the shape that fits the evening. The AI comes in several types built on different strategy behaviors, so the computer opponents play differently from each other rather than just playing the same moves faster. Online play runs through a Days of Wonder account, with worldwide leaderboards and a rank system if you want to measure yourself beyond the table. Sessions are short, which is exactly how a game this replayable gets dangerous.
Is this game for you?
Can you play it solo?
Yes, and solo is a real part of the game, not an afterthought. You can play against several types of AI, each built around a distinct strategy behavior, and there is a dedicated Challenges mode with 48 historical scenarios that work as solo puzzles with their own rules variants. A three-minute interactive tutorial teaches both the game and the interface, so you can start solo without reading a manual.
How many people can play together?
Two to four players. You can pass a single device around the table in pass and play, or play online against others. Note the game is available in English, French and German only.
Is it hard to learn?
No. The rules fit in a three-minute step-by-step interactive tutorial, and a full turn is one of two things: take gem tokens, or buy a card. The difficulty lives in the decisions, not the rulebook, which is why the game has a reputation for being fast to learn and hard to master. The Challenges mode then teaches advanced techniques if you want to go deeper.
Does it stay interesting after the first few games?
That is where it earns its keep. Every game plays out differently: the cards on offer, the nobles visiting and the engines your opponents build all change the math, so the right strategy last game can be a trap this one. Between randomized matches, AI opponents with distinct behaviors, online ranks and 48 challenges, there is a lot to come back to, and the short session length makes returning easy.





















