
The Magus Circle
Sketch arcane sigils to blast back the hordes, then unwind between runs in a manor full of mages, cooking and secrets.
Loved how replayable and colorful SpellWheel can get? These games are worth a look next.
Witching Stone is a puzzle game matched with a deckbuilder! Customise your spellbook and weave spells with coloured stones.
Replayable, Colorful
A turn based strategy game, with some flavour of tower defense, RPG and luck games. But mostly a fun challenge! Be a master of fire, water, wind and earth while commanding mages and spellinkers of each element to defeat great armies of hommunculi.
Replayable, Colorful
A dark fantasy roguelike where your mana comes from dice you bend to your will: reroll, split, duplicate and enchant them, then pour them into spells. Draft from 350+ spells, fight 75+ enemies that sabotage your dice, and chase the Voidbringers across a corrupted world. Every run plays differently.
Replayable, Hand-drawn
A turn-based tactical roguelike where spells bend each other into new ones. Chain a teleport into a trap, curse a crowd, clone yourself mid-combo. Play solo or with friends in online co-op, where the plans get bigger and the friendly fire gets personal. Clever combinations pay off in absurd, screen-clearing ways.
Replayable, Colorful, Tense
Combine Runes to craft unique spells! Survive the endless hordes of monsters as you work to break the four Runic seals! Runic is a casual horde shooter with rogue-lite elements and a charming retro aesthetic.
Replayable, Colorful, Tense
Craft spell cards, collect new effects, and build the perfect deck as you fight through rounds of turn-based combat. Survive randomly-generated dungeon layouts by countering enemy attacks with your own spells, and make the most of the powers and scrolls you pick up along the way.
Replayable, Colorful
A tough fantasy roguelike about nothing but wizard fights and buildcraft. Rebuild your spellbook from over 100 spells and passives, clear 25 procedurally generated realms full of monsters and rival casters, and take down your nemesis. Every spell is yours from the first minute, and every run asks for a new plan.
Replayable
A turn-based tactics game on a single line of tiles: step, turn and strike at exactly the right moment, upgrade your attacks and combo them into something absurd, then take on the Shogun. Small runs, big decisions, and pixel art that makes every duel look like a tiny animated woodblock print.
Replayable, Colorful
Build unique synergy spell combos to destroy the hordes of monsters and bosses in this rogue-lite action game.
Replayable, Colorful, Tense
Tomb of the Bloodletter is a strategic word roguelike where your keyboard becomes your arsenal. Use your wit to unleash deadly words through tactical combinations of your letters to defeat the denizens of this dingy tomb and claim the Bloodletter for yourself...
Replayable, Colorful, Surreal
A unique blend of RPG and puzzle await you in this epic adventure! Explore the world of Match-3 battles in this quest playable offline.
Colorful, Hand-drawn
Runers is a top-down rogue-like dungeon shooter where you explore a vast underground labyrinth and face fierce monsters and bosses. As the game advances further into the dungeon, you will gather Runes, which will be used to combine into 285 unique spells.
Replayable, Colorful, Tense

Sketch arcane sigils to blast back the hordes, then unwind between runs in a manor full of mages, cooking and secrets.

Craft spell cards, collect new effects, and build the perfect deck as you fight through rounds of turn-based combat.

Runehaven is an atmospheric roguelike dungeon crawler with an immersive magic system where you craft your own spells.

Archon Soul is a roguelike dice-builder about building the perfect dice, then throwing them at trouble.

Tomb of the Bloodletter is a strategic word roguelike where your keyboard becomes your arsenal.

Turn dice into mana, shape spells from a growing pool, and fight through a grim world where every run plays out differently.

Plan, Aim, Shoot! FLICK SHOT ROGUES blends the tactile satisfaction of flicking stuff across a table with the strategic depth of your favourite…

Witching Stone is a puzzle game matched with a deckbuilder! Customise your spellbook and weave spells with coloured stones.

Build unique synergy spell combos to destroy the hordes of monsters and bosses in this rogue-lite action game.

Position your attacks on a tiny battlefield, build a deck of deadly combos and outthink every enemy standing between you and the Shogun.

A turn-based tactical roguelike where spells bend each other into new ones. Chain a teleport into a trap, curse a crowd, clone yourself mid-combo.

Turn-based tactics where a squad of kevlar-clad wizards plans absurd spell combos, then rewinds until the plan works.

Sketch arcane sigils to blast back the hordes, then unwind between runs in a manor full of mages, cooking and secrets.

Perform a dark ritual with your own hands under relentless pressure.

SPELLCAST combines the strategy and deckbuilding of a card battler with the dynamic gameplay of word games.

Archon Soul is a roguelike dice-builder about building the perfect dice, then throwing them at trouble.

Sequencer Roguelike. Enter the Arena as an elemental wizard, craft powerful rune chains, and break the game with wild artifact synergies.

A mini topdown action roguelike with chaotic spell-slinging hack-n-slash combat.

Runehaven is an atmospheric roguelike dungeon crawler with an immersive magic system where you craft your own spells.

Tomb of the Bloodletter is a strategic word roguelike where your keyboard becomes your arsenal.

Plan, Aim, Shoot! FLICK SHOT ROGUES blends the tactile satisfaction of flicking stuff across a table with the strategic depth of your favourite…

Craft spell cards, collect new effects, and build the perfect deck as you fight through rounds of turn-based combat.

Godslayer Arena is a roguelike fusion of autobattlers and action-rpgs. Combat is performed completely automatically.

Turn dice into mana, shape spells from a growing pool, and fight through a grim world where every run plays out differently.