$9.99Space Savory
A stranded astronaut opens a diner in deep space, and the meat is the customers. You clone aliens for ingredients, cook each dish in its own twitchy mini-game, then serve dinner to the very crowd you harvested. Dark, hand-drawn and proudly unhygienic.
Is Space Savory worth it?
Space Savory is worth it if…
- you like dark humor where you are the villain with an apron on
- you want fast cooking mini-games where every dish plays differently
- you enjoy juggling customers, cash, ingredients and bad decisions
Screenshots
Cook the customers, then charge them for dinner
You crashed on a breathable planet with no fuel and one business plan: restaurant. The catch is that every alien walks in carrying the ingredients you need inside them, so you capture the ones with the right parts, run them through the cloning machine, and get cooking.
Each recipe has its own mini-game built on reflexes, attention and a bit of luck, from mechanical salads to ion-charged energy drinks. Then you serve the finished plates and drinks back to the dining room. You manage the stock, count the cash, and put it toward fuel home. The regulars never seem to connect the dots.
A diner with gambling flies and bribe-taking cops
Between orders, the place runs like a small crime comedy. You talk to odd customers, make tough calls, and keep an eye out for galactic pirates who want your money and find nothing funny.
On the side you can gamble with shady space-flies who usually cheat, report wanted alien criminals to the space police, tip off the paparazzi about celebrity aliens for cash, and fight off thief pirates going for the till. Cops exist out here, and yes, they take bribes. It is fast, colorful, hand-drawn chaos with a point-and-click counter and a first-person view of the whole mess.
Hungry for details?
How do you get ingredients?
You pick customers who carry what you need, capture them, and use the cloning machine to collect cooking materials. Those go into meals, desserts and drinks you sell for fuel money.
What is the cooking actually like?
Every dish and drink is made in its own mini-game using reflexes, attention and some luck. Mechanical salads handle differently from ion-charged energy drinks, so the menu stays varied shift to shift.
What else happens besides cooking?
You chat with strange customers, dodge humorless galactic pirates, gamble with cheating space-flies, call the space police on wanted aliens, snitch on celebrities to paparazzi, and fight thieves after your earnings.


















