Slip & Skid artwork$12.9996%Very Positive

Slip & Skid Wreck the track, win the race

A fast, silly party racer where you sabotage the course between laps and shove friends into your traps.

Is Slip & Skid worth it?

Slip & Skid is worth it if…

  • you like party games where the players, not the script, make the mess
  • you want a racer built for couch play and split screen with friends
  • you enjoy light sabotage and friendly betrayal between rounds
  • you like short, fast sessions that always leave room for one more round

Screenshots

Sabotage between laps

The racing is only half the game. After every lap, the winner of the round to come is decided by what everyone builds in between. You earn points for where you finish, then pick from what the game offers: an obstacle, a surface change, a trap, a rule-bending modifier. Place it wherever you like, as precisely as you want, in three dimensions. The same object can be a devastating wall of doom or a narrow shortcut only you know about, depending on where you put it. Then everyone races on the mess you made. When a player is close to the score needed to win, the rest can team up to bury them under it.

Surfaces that change everything

Obstacles are not the only thing you can place. Several of them transform the track itself: asphalt, ice, dirt, mud, concrete, magma, sand. Cars behave differently on each one, so a stretch of road that was harmless last lap can become the reason you slide into the void this one. The environment, scenery and music change along with the surfaces, so a track you have raced ten times keeps looking and feeling different. You drop a patch of ice before a jump, and suddenly the jump everyone cleared easily is a coin flip.

Driving with style

Under all the sabotage sits a fast arcade racer. Drift, boost and jump, and use aerial control to flip and roll mid-air, or drive along walls. Physics does the rest: cars slide, bounce and shove, and pushing a friend off the track into a trap you placed two rounds ago is a legitimate strategy. Modifiers keep the rules shifting mid-game, from faster reverse speeds to bonuses for landing flips, to swapping the start and finish lines entirely. Skill matters, but plans fall apart, and that is where the laughs come from.

A party game that never repeats itself

For a group in one room, this is an easy sell: up to four players, split screen, simple rules you can explain in a minute, and rounds short enough that "one more" is always reasonable. Nothing is scripted. The track, the rules and the chaos are shaped entirely by the people playing, so no two matches play out the same. Rules are editable too, from speeds to points, so you can tune the game to your group. And the driver is your profile picture, which means someone at the table will be racing as something ridiculous.

Lobbies with friends, online or on the couch

There is no matchmaking, so this is a game for playing with people you know: friend lobbies only, online or locally, and you can mix the two, filling a split-screen couch with online players. It also works well at small sizes, staying fun with just two or three of you, which is rarer than it sounds in this kind of game. Rules can be tweaked before you start to suit whoever showed up. If you want a regular game night, this fits the slot: a session or two an evening, and something to argue about afterwards.

Questions you might have?

Can you play it solo?

Yes. There is a time trial mode with a ghost to beat on each track, and beating one unlocks an accessory for your car. It is a good way to learn the tracks and the driving before you take on friends, and the ghosts are challenging enough to chase on their own.

Do you need four players to have fun?

No. The game holds up with two or three people, online or on the couch, and stays funny at that size. Four is the maximum, not the requirement. Worth knowing: there is no matchmaking, so you need friends to play with rather than a queue of strangers.

How much can you change the rules?

A lot. The lobby settings let you adjust things like speed and points earned, so you can balance the game for your group or push the settings into pure absurdity. Combined with the roguelike modifiers that change rules mid-game, the same track can host very different matches.

Can you customize your car?

Yes. Accessories, designs and paints unlock as you play, across different modes, and you can build a whole look with props and patterns. Some of the accessories are properly silly, and since your driver shows your profile picture, the customization tends to become a group joke of its own.

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