
Tiny Civilization
A whole civilization on one small board. Drag matching tiles together to gather food, industry and culture, guide humanity from the stone age to…
If Sim Empire left you wanting something competitive, you have options. These games line up well for what comes next.
We insist on fair competition, and focus on testing players' strategic intelligence and teamwork. We are committed to creating a user-friendly game, so that every player can easily enter the game, enjoy the glory of the ancient civilization, and feel the endless fun of conquest.
Also in Co-op · Competitive
A war city-builder set in China's Warring States period. Build a stronghold without grids, run farms and industries through the seasons, recruit scholars from the Hundred Schools of Thought, and lead thousands of soldiers into real-time battles. One stronghold, many ways to rule it.
Turn-based 4X strategy set in ancient China. Grow a single settlement into an empire, raise armies of hundreds of soldiers, and watch your orders play out on one vast map of mountains, rivers and farmland. Deep, slow-burning and best with friends: up to 15 players can conquer or betray each other.
Also in Co-op · Competitive
Ancient China needs a governor, and the Emperor has picked you. Found a city among mountains and rivers, build production chains from farm to silk robe, trade with neighbouring settlements and keep the gods on your side through harsh winters. A calm, colorful city builder where every playthrough grows differently.
Lead a Stone Age tribe from flint tools to bronze, feeding your people while five ancient nations circle. Part colony sim, part grand strategy: build, farm, fight, trade and make rivals pay tribute. Every run plays out differently, at your own pace.
This is a sandbox game that is deeply rooted in the rich historical information of the Spring and Autumn Period and the Warring States Period. The story of the game unfolds slowly in the eighth century BC on the vast and mysterious land of China.
Myth of Empires is a multiplayer war sandbox where you start with bare hands and end up commanding armies. Gather, craft and build across civilizations with their own weapons and architecture, tame horses and beasts, raise fortresses, and fight for territory on land, on horseback and at sea, alone or with a guild behind you.
Also in Co-op · Competitive
A whole civilization on one small board. Drag matching tiles together to gather food, industry and culture, guide humanity from the stone age to space, and outsmart wars, beasts and your own hunger along the way. Turn-based, hand-drawn and easy to learn, with more strategy under the surface than its cute look suggests.
Songs of Syx is a low fantasy city-builder where a scrappy village can grow into a metropolis and empire, simulated citizen by citizen. You lay out houses and streets, balance food, work and upkeep, and lead real-time battles with thousands of soldiers. Deep, systemic, and highly replayable.
960 AD: the Song Dynasty is new, and you are its magistrate. Raise a village into a city of thousands, juggling farms, trade, exams and city walls while history pushes events at your gates. A hand-drawn, colorful city builder with story and endless modes, where every decision shapes how your chapter of the dynasty unfolds.
NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.
Sumerians is a city building game set in ancient Mesopotamia. Attract new citizens and grow by expanding your irrigation system, building walls, palaces, temples and ziggurats. Research new technologies, manage your production, hire workers, and trade.

A whole civilization on one small board. Drag matching tiles together to gather food, industry and culture, guide humanity from the stone age to…

Turn-based historical simulation strategy. Develop the Greek civilization from the small village to the great city-state when it will dominate the…

Settle cities, guide research and diplomacy, and carry your people from the first village to a modern power across maps that never play out the same…

Rule an ancient culture your own way: buy loyalty, send spies, sign treaties or march, and watch every match unfold differently.

Grow a small settlement into a busy Roman city, peeking inside its villas and baths while new technologies unlock along the way.

Marble Age is a turn-based historical strategy where your task is to turn a small Ancient Greek village into a flourishing Polis, powerful enough to…

Raise an ornate ancient Chinese county among mountains and rivers, and let festivals, seasons and small daily dramas bring it to life while you…

Guide a small Nile settlement through 2,000 years of turn-based choices, balancing workers, food and faith as history unfolds.

What was it like to be a chief of a tribe in 6000 year B.C.?

Children of the Nile: Alexandria is an addition to the base Children of the Nile game, adding a new mini-campaign focused on the rise of the city of…

In 双雄风流传(Romantic Emperor), you will embark on an unprecedented gaming journey.

Take charge of a state in a fractured China, court officers, run your cities and win wars where terrain and timing matter.

Found a mountain city, grow it from farm fields to silk robes, and answer to the Emperor and the gods alike.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Grow a dozen hungry villagers into a kingdom of thousands. Assign jobs, keep everyone fed through winter, trade for silver, and raise walls against…

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Guide a Stone Age tribe through farming, crafting and trade while rival nations watch your borders, all in runs that unfold differently every time.

A whole civilization on one small board. Drag matching tiles together to gather food, industry and culture, guide humanity from the stone age to…

Sumerians is a city building game set in ancient Mesopotamia.

Found a settlement, research your way through the ages and watch your civilization expand one building at a time.

Lead a Bronze Age civilization across hex maps, founding cities and choosing one move per turn, alone or against rivals in multiplayer.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

Grow a Song-era village into a bustling city of thousands, balancing farms, trade and exams as history knocks at your gates.

Kingdoms Conquer is a Massive National Battles Card Strategy Game.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Lead a cute empire as a historical warlord, expand across the fog and out-scheme your rivals in half-hour matches.

Start at the bottom of a crumbling dynasty, raise a clan, command armies in formation and rule conquered lands your own way.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

Grow a dozen hungry villagers into a kingdom of thousands. Assign jobs, keep everyone fed through winter, trade for silver, and raise walls against…

Found a settlement, research your way through the ages and watch your civilization expand one building at a time.

Govern two Roman provinces, grow cities from roads to aqueducts, and choose how Roman to make them.

Found a mountain city, grow it from farm fields to silk robes, and answer to the Emperor and the gods alike.

Lead a civilization from its first tribe to a world power, managing armies, laws and economy as your choices bend history into something new.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

Grow your cities, craft their goods and guide your people through history while every rival moves alongside you.