$9.99 (−75%)Session: Skate Sim Your Feet, Your Board
A skateboarding sim where each thumbstick is one of your feet. Learn to shift weight like on a real board, then take your hard-won kickflips to real spots like the Brooklyn banks. No scores, no judges: just you, a fisheye lens and the line you have been chasing all afternoon.
Is Session: Skate Sim worth it?
Session: Skate Sim is worth it if…
- you want a skateboarding game that makes you learn, not one that lands tricks for you
- you would rather chase one perfect line for an hour than chase a high score
- you know real spots like FDR or the Brooklyn banks and want to skate them at home
- you like games where progress comes from your own hands, and one more try is always tempting
Screenshots
Two sticks, two feet, one long learning curve
Each thumbstick controls one foot. Flick, lean and transfer weight the way a real skater does, and the board responds with physics built for realism. The first hours are genuinely tough, and the game says so itself on the trick list menus. A full tutorial and four difficulty levels ease you in, and options let you tune the experience until it fits. The payoff is real: the first kickflip you actually earn feels better than a hundred combo meters. Once the technique clicks, everything you land is yours, not the game's.
Real spots, no scoreboard
This is street skating in the spirit of the 1990s, and the game recreates locations skaters know by name: Black Hubbas and the Brooklyn banks in New York, FDR Park in Philadelphia, and more. There is no scoring system and nobody to impress. You pick a spot, study its ledges and rails, and build lines out of your own imagination. A noseslide is not worth points here; it is worth something because it looked right and it felt right on that particular ledge. That freedom is the whole point.
If it wasn't filmed, it didn't happen
Skate culture runs on video, and the game leans into it. Film your runs with a 1990s filter or a fisheye lens, then dig into the video editor to cut your clips and share them. You can adjust field of view, time of day and filters, and set up cameras on tripods or orbiting shots. Better still, you can step into the camera operator's shoes: pull off the trick, then switch to film mode and chase the action from behind the lens. Suddenly you are not just the skater, you are the one who has to keep up.

















