$3.99Rusty Lake: Roots A family tree grown from a strange seed
Solve point-and-click puzzles across three generations of the Vanderboom family, from quiet portraits to rituals best left unexplained.
Is Rusty Lake: Roots worth it?
Rusty Lake: Roots is worth it if…
- you like point-and-click puzzles with a story that carries them
- you enjoy mysteries where the clues come together slowly, chapter by chapter
- you want something atmospheric you can play at your own pace, in short sessions or long ones
- you have a taste for the surreal and a stomach for the macabre
- you are curious about the Rusty Lake universe and want its biggest, most story-driven entry
Screenshots
A family tree you grow yourself
James Vanderboom inherits a house and a special seed. He plants the seed, and from there the game unfolds as a genealogical tree: every puzzle you solve unlocks a new portrait, a new family member, a new chapter of the Vanderboom story. You experience the beginning and end of these characters' lives, from proposing marriage and arranging an uncle's funeral to stranger things the family would rather keep in the attic. The chapters connect chronologically, so by the end you feel like a detective piecing together a century of family tragedies and occult events. One moment the game is calm and domestic; the next it turns very dark, and the shift never loses its dry, black humour.
Puzzles that never repeat themselves
With more than 33 levels, this is the biggest Rusty Lake game so far, and the puzzles stay varied throughout: chess, a masonry task, a weighing puzzle, a river crossing, brewing potions, playing instruments, gardening. Each level is a small escape room with its own idea and its own theme song, so no two chapters feel the same. The game does not hold your hand: you look around, click, experiment and think for yourself, and most puzzles are logical once you see them. A few lean on the studio's surreal brand of logic, and a handful of later levels ask more of you, but the difficulty stays approachable overall. It is easy to start and hard to put down.
What should you know before playing?
Do you need to play the other Rusty Lake games first?
No. Roots stands on its own as a story about one family across three generations, and it works as a first step into the series. That said, the wider Rusty Lake universe connects across games, so a few threads will mean more if you know the earlier ones, and some of the ending's implications land harder with that context.
How scary or gory is it?
It is unsettling rather than terrifying: dread, dark humour and strange rituals instead of jump scares around every corner. There is gore, and the family's rituals can get grim, including some very concrete uses of family members' anatomy. The hand-drawn style and calm music soften it, but if grotesque imagery puts you off entirely, this one will test that.
Can you get stuck without a guide?
Sometimes, briefly. The game rarely tells you what to do next, and a few puzzles run on surreal logic or ask you to try things rather than deduce them. Most chapters are fair and solvable on your own, and a well-made guide exists for the handful of spots, like the secret chapter, where guessing beats thinking.

















