$4.99Regular Human Basketball Basketball by Committee
Pilot a giant mechanical human with your friends, flip the right switches, and dunk before the other team does.
Is Regular Human Basketball worth it?
Regular Human Basketball is worth it if…
- you have a group of 4 or more who can be in one room or one voice call
- you like party games where the rules take a minute and the chaos takes over
- you enjoy competitive matches where half the challenge is your own teammates
- you want short rounds you can pull out once in a while and immediately have fun
- you do not mind that there is no single player mode at all
Screenshots
One mech, too many pilots
The joke that carries the whole game: a basketball match between two enormous mechanical humans, each one crewed by people who barely agree on anything. One of you works the magnet arm, someone else handles the thrusters, another rotates the wheels, and everyone has an opinion about who should be doing what. The controls themselves are simple to pick up. Keeping four or more people pointed at the same dunk is the hard part, and that is exactly where the laughs come from. It is a party game built on shouting, mixed-up inputs and dunks that collapse because someone hit the wrong switch at the wrong moment.
Cooperation, barely
Play 1 on 1, or bring friends in to share the cockpit. With a bigger crew you can split the jobs: one person initiates the magnet to grab the ball while a buddy rotates the whole machine into position for the shot. The other team is doing the same, and they can invade your mech to flip switches at random and mess with your controls while you invade theirs. It plays online or in splitscreen, with support for a large pile of controllers on one couch, and even up to four players on a single keyboard. Coordination fails constantly, and every failure is a story you will retell.
Sabotage and defense
Scoring is only half the job. You can leave your own mech, sneak into the opponent's machine and disable their thrusters while they chase you out, or just start pressing buttons to make their careful plan fall apart. Used in moderation it is the best source of last-second drama, a dunk snatched from the air because someone was busy evicting an intruder instead of flying.
The presentation
The whole thing is played straight, which is what makes it funny. Six titanic arenas to dunk in, a player face generator with parts named like LEFT_EYEBROW_42B, and basketball commentary from real human commentators. An 80s hip-hop soundtrack pumps under matches, and the physics are proudly imperfect: mechs flail, flop upside down and get squished by well-meaning teammates. There is also a built-in GIF system, so the moment your magnet cuts out mid-dunk and the whole machine crashes over is saved and ready to share before anyone stops laughing.























