Free to playPicross Touch Quiet logic, one clean grid at a time
Read the numbers, fill in what must be true, and watch a picture surface from the empty cells at your own unhurried pace.
Is Picross Touch worth it?
Picross Touch is worth it if…
- you want a calm puzzle you can pick up for five minutes or five hours
- you like logic that never asks you to guess
- you prefer a clean interface with nothing on screen it does not need
- you want endless fresh puzzles without spending anything
- you already play nonograms and want bigger grids than most games offer
Screenshots
The quiet logic of filling a grid
Each puzzle is a grid with numbers along its rows and columns. The numbers tell you which runs of cells to fill; the rest is deduction. A 5 in a 5-wide row fills the whole line. A 3 in a 10-wide row leaves room to mark what cannot be filled, and those little X marks are often what unlock the next step. You drag whole lines of cells at once, undo a move when a deduction goes wrong, and watch completed rows fade from the clues so they stop shouting at you. No puzzle ever asks for a guess: every grid has exactly one solution, so when the last cell clicks into place, the picture was earned, not lucked into.
Puzzles beyond counting
The built-in set runs from gentle 5x5 warm-ups to 15x15 grids, 366 levels in all, playable in any order. That would already keep you busy, but the real deep end is the workshop: community-made puzzles in sizes the base game never reaches, up to 35x35 and beyond, with new ones added all the time. You can sort them by rating, so the good ones rise to the top, and the level browser makes finding your next grid simple. When the official puzzles start feeling easy, the workshop is where the long evenings go. And if you run out anyway, the built-in editor checks your own puzzle for ambiguity before you share it, so everything you upload is solvable by pure logic too.
Do I need to know picross already?
Do you need to know picross already?
No. A tutorial walks you through the basics on first launch, and the small 5x5 puzzles are a friendly place to learn how the numbers work. The game is also touch-friendly, so it works well on a touchscreen if you would rather tap than click. Veterans can skip straight to the 15x15 grids or jump into workshop puzzles.
Can you make the game look the way you want?
Yes. You pick a color when you start, and the whole interface follows it, or you can use the theme editor to build and share your own look. The auto theme generator will make one from a single color if you would rather not fuss with it. It is one color on a clean grid, and that is all the game needs.


















