PegIdle artwork$4.9972%

PegIdle A pachinko board that plays itself

Shoot balls at pegs, catch them in the moving bucket, and upgrade until the whole board bounces along without you lifting a finger.

Screenshots

Aim, shoot, clear the board

Each board is a field of pegs and your job is to clear every last one. You aim, shoot, and watch the ball ricochet where physics decides it goes. Clear a board and a fresh one spawns, with a chance for each peg to come back as something special: golden pegs that pay out gold, prestige pegs that earn prestige points, and other unique pegs besides.

One moment: you line up a shot, the ball clips a golden peg on the way down, then drops straight into the moving bucket for a bonus. There is also a relaxed way to play it, since nothing punishes a bad shot. The board just keeps giving you another one.

Balls, upgrades and the gentle art of letting go

Gold buys new balls and upgrades, and the balls are where the personality lives. There are more than twenty of them, each with its own trick: one explodes into smaller balls that scatter across the board, another ignores pegs entirely and exists only to land in the bucket. Every type can be upgraded, from how much it earns to how many of it you can have in play.

The key upgrade is auto ball drop, which drops balls onto the board for you, faster with each level. Stack it across all your ball types and the board fills with a steady rain of bouncing balls. It is a genuinely satisfying thing to leave running in the background while you do something else.

What else should you know?

Can you play it without constant clicking?

Yes. Aiming and shooting by hand works, especially early on, but the auto ball drop upgrade lets each ball type drop onto the board on its own, faster with every level bought. Once that is in place, the game runs itself and you check in to spend gold and prestige points. It is built to be left running in the background.

Is there anything to do besides watching balls fall?

There is. You aim your shots at golden pegs and the moving bucket, work through 10 levels, and take on 37 challenges. The prestige tree, with over 150 permanent upgrades, gives you decisions about what to strengthen next: new peg types, more balls per shot, or pushing an existing ball further.

How long does it take to finish?

It varies a lot, and it is long. Some players put in well over a hundred hours to clear everything, often by letting the game run and checking in now and then. The early hours move at a friendly clip; the late game is where the slow, idle-friendly pacing really shows. Treat it as a long background game rather than a weekend one.

What does it look like?

Bright and cartoony, with a clean, minimalist 2D style and a colorful palette. The visuals stay cheerful and simple, which suits the game well: with dozens of balls bouncing at once, the board gets busy enough on its own, and the pared-back look keeps it readable.

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