PatchWorld artwork$23.99 (−20%)100%2 user reviews

PatchWorld

Patching is programming made physical: Build games, instruments, machines and interactive worlds by patching sound, visuals, logic and physics together in 3D. Grab blocks, connect them and see what happens instantly, alone or with others.

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From the Steam store

Build, Explore, Connect, Remix & Play Together

PatchWorld is a live creative sandbox where you build working things by connecting blocks together directly in 3D.

Make a car. Build a synth. Create a multiplayer game. Wire up a robot. Make lights react to your hands. Turn physics into music. Build an interactive world with your friends.

Patching is programming made physical. Grab a block, connect it to another one, change what it does and immediately see the result, while everything keeps running.

There is no separate build mode and play mode. You create inside the world you are already playing in.

Start for free

You don't have to buy PatchWorld to find out whether patching is for you.

The permanent free demo lets you enter PatchWorld, explore public and community worlds, join multiplayer sessions, jams, events and workshops, and start creating with a curated set of building tools.

Build and publish your first world, experiment with patching and meet the community.

If you want the complete creator toolkit and deeper publishing capabilities, you can unlock the full version.

Patch anything to anything

PatchWorld gives you a shared patching language for sound, visuals, logic, physics, movement, interaction and world behaviour.

Connect a button to a motor. Connect a collision to a sound. Connect your hand movement to a light. Make gravity control an instrument. Trigger an animation from something happening on the web.

Start with a few blocks or keep going until you have built an entire interactive system.

With 230+ modular blocks, PatchWorld can become a toy box, a synthesizer, a visual programming environment, a game engine, a performance space, you name it.

Build games, toys and strange machines

Use physics, logic, movement and interaction to make games, vehicles, robots, rides, puzzles, contraptions and playable worlds.

Everything can be opened, understood, deconstructed and patched differently.

You do not have to start from nothing. Take an existing idea apart, change how it works and turn it into something else.

Build instruments and reactive audiovisual systems

Music is where PatchWorld began, and it is still one of its deepest creative systems.

Build synthesizers, samplers, sequencers, drum machines, effects and completely new instruments using PatchWorld's real-time spatial audio engine.

Then patch sound into everything else: lights, particles, movement, physics, avatars, environments and gameplay.

Inspired by modular synthesis, Pure Data, Max/MSP, TouchDesigner and node-based creative tools, PatchWorld brings patching off the flat screen and into a space you can physically move through.

Build together

PatchWorld is multiplayer by design.

Create a machine while somebody else builds the world around it. Jam with instruments made by another creator. Take something apart together. Host a workshop, performance or live experiment.

PatchWorld already contains 500+ reusable devices and more than 3,000 published community worlds to explore, learn from and remix.

Our community also runs jams, workshops, co-design sessions and live events where new and experienced patchers build together.

Connect PatchWorld to the outside world

Your patch does not have to stop at the edge of PatchWorld.

Connect PatchWorld with bidirectional MIDI, OSC, Ableton Link and WebBridge, alongside external controllers, software and creative workflows.

Patch hardware to virtual objects. Use custom web interfaces to control something inside a world. Connect PatchWorld to a studio or performance setup.

The idea is simple:

Patch anything to anything. Live.

PC VR + Desktop Companion Mode

PC VR is currently the complete PatchWorld creation experience.

Desktop Mode is in beta and lets you join supported multiplayer sessions, move through compatible worlds, observe, film, record and stream directly from your monitor.

We are actively developing a much fuller desktop creation experience during Early Access.

Already playing on Meta Quest?

Your PatchWorld identity and creative ecosystem travel with you.

Log in with your existing PatchWorld account on Steam to access your existing Vibz, purchases, worlds and creations.

Early Access: build it with us

PatchWorld has been developed closely with its community for years.

We regularly work with users through bug reports, feature requests, testing channels, experimental builds, workshops and co-design sessions.

Early Access lets us continue improving onboarding, UI/UX, tutorials, multiplayer, performance, creator workflows and Desktop Mode together with the people actually building things in PatchWorld.

Grab some blocks. Connect something. Break it. Remix it. Invite somebody in. See what happens.

Build. Patch. Play. Together.

Key Features:

Spatial Patching & Visual Programming Use more than 200 modular blocks to build logic, visuals, physics, sound, interaction and world behaviour.

Multiplayer Co-Creation Build together, play together, perform together; community is the heart of PatchWorld.

PC VR & Desktop Mode Use PatchWorld inside or outside of VR. Desktop Mode enables you to stream, record, and join sessions right from your monitor.

PatchSound Custom real-time spatial audio engine for immersive and interactive creation, instrument building, sound design and live performance.

Library of Devices Toys, weapons, tools, vehicles, over 500 and growing.

Live Events Host or join a continually revolving selection of jams, workshops, build-alongs, and festivals featuring live performances, visuals, cameras, lighting, and interactive zones.

Media Connectivity WebBridge, bidirectional MIDI, OSC, Ableton Link and more.

AI Creativity Layer Generate content in-world with optional AI tools.

Perpetual Free Demo Features PatchWorld’s core functionality with access to all public/community worlds and all free content, joining public multiplayer sessions, events, jams and workshops; creating and publishing one world, use of a curated Starter Creator toolkit and more!

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