$4.99nail'd Racing where gravity takes a back seat
An arcade offroad racer about holding top speed down mountainsides, through jumps and past moving trains.
Is nail'd worth it?
nail'd is worth it if…
- you want an arcade racer where the throttle never leaves the floor
- you enjoy big jumps and steering mid-air more than careful braking
- you like learning a track's shortcuts and boost gates until your lap times drop
- you would rather race solo than rely on an online lobby
Screenshots
Speed first, physics second
This is not a racing simulator, and it never pretends to be. The whole game is built around a constant, almost ridiculous sense of speed: you race down slopes of up to 70 degrees, hit jumps that launch you for hundreds of metres, and keep the throttle pinned the entire time. Mud splatters across the screen, the world blurs past, and the first few races will have you missing turns until your eyes adjust. Once they do, it clicks. You steer your vehicle in mid-air, so a jump is not a loss of control but a decision: shorten it, stretch it, angle it toward a boost gate or a shortcut. Land it clean and you gain positions. Land it wrong and you respawn a couple of seconds later, ready to try again.
Tracks with a sense of humour
There are 14 tracks across 4 locations, and they are the heart of the game. These are not flat circuits: you race past waterfalls, along cliff edges and over gaps that should be fatal. The obstacles get creative. A fast train comes at you and the only way past is a huge jump over it. Trucks move across the course, rocks roll down at you, and at least one track has you racing along a zeppelin. Every track also offers alternative routes, so learning the terrain, where the boost gates sit and which fork pays off, matters as much as raw reflexes. Different vehicle classes share the same track at once, which keeps races messy in the best way.
What should you know before starting?
Can you still play it online?
The game has a multiplayer mode, but its official online servers were shut down years ago due to a lack of players, so treat it as a singleplayer game. The good news is that there is plenty to do alone: a tournament mode split across 14 events, time attacks, stunt races and custom tournaments, with three difficulty levels. The harder settings have genuinely aggressive opponents who will ram you off the road if you pull ahead, so the singleplayer campaign is a real challenge, not a formality.
How does the vehicle customisation work?
You build your ride from a wide selection of parts and components, and winning races unlocks more of them. Each part changes parameters like acceleration, boost capacity and air steering, so you can tune the vehicle toward your style, whether that is a bigger boost tank or sharper handling in the air. You can also personalise the looks with colours and patterns. One quirk to know: top speed stays the same no matter what you fit, so no build makes you untouchable, and a mistake still costs you the lead.
What is the soundtrack like?
It was created specifically for the game by members of bands known for heavy music, including Deftones, Fear Factory, Hatebreed and Static-X. It is loud, driving and built to match the pace of the racing, and it is one of the game's signature features. The audio options are unusually detailed too: you can adjust the engine, music and environment volumes separately, which helps if you want the music front and centre while you fly off another cliff.























