$19.99Monster Sanctuary Monsters that fight as a team
Monster taming meets metroidvania. Hatch and train monsters from a roster of 111, each with its own skill tree, then chain their abilities into combos in turn-based 3v3 battles. Their skills also open the world: fly, ride and smash your way through a colorful pixel Sanctuary. Deep team building, online PvP and optional challenge modes included.
Is Monster Sanctuary worth it?
Monster Sanctuary is worth it if…
- you enjoy theorycrafting teams and finding the combination that clicks
- you like metroidvania exploration where new abilities reopen old ground
- you want a creature collector where nearly every monster stays viable to the end
- you don't mind tuning builds instead of simply grinding levels
- you like the idea of testing your team against other players online
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Battles that reward thinking, not button mashing
Combat is turn-based and 3v3, and the real game happens in the order you act. Stack your monsters' attacks to build combos, layer buffs and debuffs, and pick teams whose skills talk to each other: a poison that scales, a healer who chains, a tank who buys the others time. Element advantage matters, but a well-built team can overwhelm it. There is no auto-battle; when a plan comes together and one turn snowballs into a knockout, it is because you built it.
Monsters that open the map
The Sanctuary is a metroidvania, and your team is your keyring. Monsters lend their skills outside of combat: some let you fly or glide, others carry you as mounts, cut through growth or break down walls. A creature you hatch for its fighting moves might turn out to be the one that reaches a ledge you have been staring at for hours. New abilities keep reopening old areas, so exploring is not a detour from the collecting, it is the same loop. You start by choosing a spectral familiar who guides your first steps, then hatch, evolve and train your way across the Sanctuary at your own pace.
What should you know before starting?
Is it like Pokémon?
Only on the surface. You still collect and raise monsters, but battles are 3v3 team tactics built on synergies, buffs and debuffs rather than picking the right element and attacking. Defeated monsters drop eggs you hatch, so there is no weakening-and-throwing: you fight at full power and the spoils follow your score. If you play Pokémon to relax with your favorites, expect more of a strategy game here.
How does difficulty work?
You can adjust the difficulty at any time, and battle speed goes up to three times faster if the animations drag. One thing to know: enemy levels scale with yours, so grinding past a wall does not work. Progress comes from tuning your team, not outleveling it. Players who enjoy that kind of puzzle love it; those who want to steamroll with a favorite monster find it demanding.

















