$4.79 (−20%)Missi A watercolor fairy tale about a mother mouse
Help a brave little mouse gather magical herbs in a hand-drawn world of puzzles and gentle creatures.
Is Missi worth it?
Missi is worth it if…
- you want a short, gentle point & click to unwind with
- you love hand-drawn, storybook art and characters
- you enjoy light puzzles and hunting for hidden clues
- you prefer stories told through pictures over walls of text
Screenshots
A calm adventure with no pressure
There is no combat here and nothing to lose. Missi is built for unwinding: you click through a colorful world at your own pace, chat with friendly inhabitants who are happy to help, and poke at puzzles until they click. The story gives it a gentle purpose, a mother gathering medicine for her sick little mouse, but the journey itself stays soft and unhurried. Some puzzles take a bit of thought, yet nothing punishes you for sitting with them. It is the kind of game you finish feeling lighter than when you started.
A world drawn by hand, frame by frame
Every character and scene is drawn and animated by hand, with over two thousand frames made for the game. The result looks like a children's book slowly turning on your screen: cozy watercolor backdrops, soft colors, characters with real charm. Even the dialogue is drawn rather than written, since the game keeps text to a minimum and lets adorable little pictures carry every conversation. It is a world made with obvious care, down to the small comic-style moments tucked into each scene.
Puzzles with a sketchbook for a hint book
The puzzles range from easy riddles to ones that take real thought, and the sketchbook is your key to the tricky ones. It records episodes of Missi's past adventures as drawings, and those sketches hide the clues you need. So you poke around every corner of the world, compare what you find with what the book shows, and try your idea out. Along the way you bring a dragon statue to life, brew potions with a swamp witch, and try to trick the Mushroom Spider and the Crow King. Some things change depending on what you did and who you talked to, so it plays out like a story being told.























