$7.99Mimic Busters
Mimic Busters is prop hunt where you build the prop yourself. As a sentient cube you model and paint a disguise to blend in, while Busters listen for your squeak and hunt you down before time runs out. Creative, colorful, and best with friends who enjoy a good trick.
Is Mimic Busters worth it?
Mimic Busters is worth it if…
- you like prop hunt with a creative twist
- you want to build and paint your own hiding spot
- you like tense hide-and-seek with friends
- you like guessing games like Guess the Mimic
Screenshots
Model a disguise, then become it
You start as a walking cube and end as whatever the room will believe. Pick a prop you see, then shape and paint yourself with simple 3D modeling tools until you pass as furniture. No skill needed: if the Busters buy it, it works.
Size matters here. You earn double points for hiding near MBI agents, and bigger models score more, so you decide between a small safe copy and a large risky fake. You drop your creation next to the real shelves and hold still while a hunter walks past.
Hunt with ears open and ammo counted
As a Buster, you search the room for the shelf that is lying. Every Mimic squeaks every 30 seconds, so you stop, listen, and narrow it down. Shooting everything is not an option, since every bullet costs you health.
It turns into a slow standoff of suspicion and bad decisions. You stare at two identical chairs and try to remember if one of them was there before. For straight shooting, Solo and Team Deathmatch offer fast rounds with a wacky arsenal in first- or third-person, plus a Mimic Deathmatch built around ambushes.
What else can you do?
Can you make your own character too?
Yes. The same modeling tools build your head, body, arms, and legs, and you can paint a skin for your weapon as well. You can save models and characters to a library and revise them later, so your look carries over between rounds.
How does Guess the Mimic work?
One player is crowned the Mimic and secretly picks a word from different categories, then models it while the lobby races to guess first. It is a stage for showing off instead of hiding, and a good warm-up for learning how other players think.
Can you decorate or change the maps?
The maps themselves stay as they are. Your creativity goes into what you bring to them: the disguise you model, the character you wear, and the weapon skin you painted. Blending in is about reading the room, not rebuilding it.



























