Free to playMicro Platformer
A tiny square, square tiles, and nothing to hide behind. Micro Platformer is a seriously minimal 2D precision platformer with no enemies or projectiles, just clean jumps across short levels. Pick a difficulty that matches your patience and chase faster times.
Is Micro Platformer worth it?
Micro Platformer is worth it if…
- you like short, tough precision platformers with instant retries
- you enjoy beating your own best times level by level
- you want something simple to play in short bursts with a controller
Screenshots
A square, some squares, and perfect jumps
You guide a small square across plain 1x1 tiles, where what you see is exactly what can kill you. There are no enemies, no bullets, no lasers to blame, only gaps to clear and landings to stick.
Levels are short, so a mistake costs seconds and you are straight back in. The pixel look stays out of the way, with clear shapes and strong contrast that make the next jump easy to read. It is the kind of game that fits beside a podcast, until a hard level makes you pause the podcast.
Easygoing or painful, plus a stopwatch
You choose from different difficulty levels, from something calm to something that will happily rack up 500 respawns. Every level tracks your best time, plus level and world completion times if speedrunning is your thing.
Yes, an FPS limiter gets its own feature bullet. That tells you plenty about this game's sense of humour.
What else should you know?
How long is a level?
Short. Most stages take seconds or a couple of minutes, so you can play a few while waiting for pasta water to boil and still have time to fail them repeatedly.
Does it explain its hitboxes?
Yes, by showing them. The whole world is built from the same 1x1 squares as your character, so edges and safe ground are always literal.
Can you play it with a controller?
Yes. Controller play is supported, which suits the simple inputs and the short retry loop when a hard section starts testing your calm.

















