$6.99Maze Creep!!
Maze Creep!! sends you and your friends down through endless procedurally generated mazes while something that hears everything hunts you. Sprint, jump, or talk too loud and it finds you. With 40-plus monsters, strange floors, a shop between descents, and horror tropes played for laughs, it stays tense and silly at once.
Is Maze Creep!! worth it?
Maze Creep!! is worth it if…
- you like co-op horror where talking too loud can get you killed
- you like stealth, scavenging, and learning monsters by trial and error
- you like runs that change every time and get harder the deeper you go
- you like horror that mocks itself with dark humor and ridiculous deaths
Screenshots
Stay quiet or get found
You are a test subject dropped into the Maze, and the Maze Creep is listening. It can hear sprinting and jumping from far away, and it even reacts to your voice chat, so you plan in whispers and move softly. Most of the 40-plus monsters work the same way, wandering without knowledge of where you are until sight or sound gives you away. You drop low, hold still, and let a patrol pass, then run on infinite stamina when hiding fails. Stealth matters more than fighting, and your items and the corridors have to solve the problem together.
Deeper mazes, stranger trouble
Each maze is procedurally generated, so you never learn a safe route. You search for doubloons to spend, equipment to help you navigate or escape, and the central exit that takes you deeper. Lower floors turn stranger and more hazardous, from tight aged passages to baffling joke rooms and even casinos. Between descents you get a break to revive friends, buy from the shopkeeper Mr. Long One, and regroup. Death is played for laughs too, since you can return as a ghost and haunt the living while they keep going.
What should you know before you descend?
Can you play it solo?
Yes. The game is built around online co-op for up to six, with three to four often feeling right, but you can descend alone. Solo runs are quieter and easier to keep stealthy, though you lose the fun of splitting up to search, sharing equipment, and getting revived.
What happens when you die?
Death does not end your run. You can come back as a ghost and haunt the players who are still alive, which keeps you involved while you wait. Breaks between mazes also give the group a chance to revive friends before heading deeper.
How hard is it, and can you change that?
The intended difficulty is very hard, and deeper floors add worse monsters and hazards. If that sounds like too much, custom mode lets the lobby host tune the experience from brutal down to relaxed, so the same maze can feel like survival or a casual scavenger hunt.
Does the game really hear your voice?
Yes, voice counts as sound. The Maze Creep and several other enemies respond to noise, including spoken words, so a loud plan can draw attention. Soft talk, short callouts, and silence near patrols work better than narrating everything you see.





















