Free to playIntoxicated Driver Drink and Drive, Virtually
Race, chase and arrest your friends in party modes where getting drunk is the whole point.
Is Intoxicated Driver worth it?
Intoxicated Driver is worth it if…
- you want a party game where the rules take a minute and the laughter takes over
- you enjoy games that are deliberately hard to control, and funny because of it
- you like short, chaotic rounds you can play with any number of friends
- you want to arrest your friends for crimes they committed while visibly impaired
Screenshots
A party game with a full drinks menu
The rules take a minute to explain, the chaos takes over from there. One mode asks everyone to race while drinking, because sober drivers are for cowards. In another, the longer you hold the flag, the drunker you become, so winning means deciding exactly how much you can take before the road stops making sense. There is also Simon Says, hot potato, bombs and a mode where you hunt pedestrians, all built for short rounds and loud reactions. With no cap on party size, the whole room can play, and the fun settings (powerups, thick fog, instant kill, infinite boosts and jumps) let you tune each round to your group's taste.
Cops and drunks, on the same team or opposite sides
The asymmetry is the joke. One of you plays the cop, trying to arrest friends who are legally required to keep drinking; everyone else tries to get as drunk as possible while staying out of handcuffs. Swap roles next round and suddenly you are the one weaving through traffic with blurry vision while a friend with a badge closes in. It works online or on one couch, and lobbies have no size limit, so you can fill the streets with as many terrible drivers as you can gather. The dark comedy carries it: the game never pretends any of this is a good idea, which is exactly why it lands.
Getting drunk is the mechanic
The controls are deliberately sluggish, because your character is, too. As the drinks pile up, the car handles worse and your view of the road degrades, so a simple turn becomes a small disaster. That is the design: the game is funny because it is hard to drive, not despite it. You decide when to drink and when to play it safe, and in modes like capture the flag you weigh every second of holding the flag against how useless your steering is getting. Winning a race while barely able to see straight feels earned in the dumbest possible way.
Cars worth crashing
Between rounds you can build a car to be ashamed of, with hundreds of customization combinations and a range of cheap, cheerful cosmetics. The look is stylized and colorful, all bold palettes rather than gritty realism, which suits a game where the police chase a hatchback driven by someone who cannot see straight. There are plenty of maps too, and easter eggs and jokes tucked away for anyone who goes looking. The grind for levels is long and repetitive, so treat unlocking things as a bonus, not the goal: this is a game for casual sessions, not completionists.


























