$22.49 (−10%)Imperium Build an empire, one star at a time
Grow a single colony into a galactic power through colonization, shipbuilding, research and diplomacy, with a fresh galaxy every run.
Is Imperium worth it?
Imperium is worth it if…
- you like slow, turn-based empire building where one more turn genuinely means one more turn
- you enjoy designing ships and tech trees rather than just picking preset loadouts
- you want rivals with their own personalities, not opponents who only react to you
- you like replayable strategy games where every run generates a new galaxy and a new balance of power
- you prefer settling in for long solo sessions over quick matches
Screenshots
Building an empire one tile at a time
You begin with a single colony and a single home star. From there, the galaxy opens up: procedurally generated maps run from a dozen systems to well over a hundred, so you decide how big your ambition gets. Planets, moons and asteroids each have a surface you develop tile by tile, with more than 50 structures to place, from factories and hydroponic gardens to defense towers and embassies. Hostile worlds can be terraformed, and ancient ruins left by a vanished civilization wait to be uncovered. When a colony grows past your patience, hand it to a Governor and let it run itself while you plan the next conquest.
What about diplomacy and politics?
Can you win without fighting?
Yes. War is one path, not the only one. In total there are six ways to win, from military elimination to galaxy-wide peace, and each one rewards building a different kind of empire.
How do the other empires behave?
That matters, because it means the balance of power shifts on its own: allies turn, enemies ally, and the political map you started with rarely survives to the endgame.

















