Free to playIdle Dice 2 Dice, cards and one more run
Roll dice for points, grow your deck of rule-bending cards, and reset a little stronger each time.
Screenshots
Dice that grow into a full poker hand
You start with one six-sided die. Every roll scores points, and points buy levels for that die. A few levels later a second die joins, and suddenly pairs, threes and straights start paying out. Level a die to 100 and it Ascends, doubling its point value and earning you a card to pick. You can push this up to 25 dice, each upgraded on its own, each rolling away in the background while you decide where the next upgrade goes.
Cards that do not exist in any real deck
A normal deck stops at 52 cards. You choose which cards go into your deck before a run, and gilding a card means it starts in your hand next time. There is a wheel of fortune too, spinning for card progress, money, run multipliers or shards. The trick is picking a deck where the cards work together instead of just picking the shiniest ones.


















