$1.99I, Zombie Be the Zombie for Once
Lead a horde of the undead, infect every human on the map and fight your way to freedom.
Is I, Zombie worth it?
I, Zombie is worth it if…
- you want a zombie game where the humans are the ones in trouble
- you like short stealth and strategy levels you can finish in a sitting
- you enjoy giving bad orders to worse minions and laughing at the result
- you want a game you can fully finish in an afternoon, winter levels included
- you like tinkering with a level editor and playing what others built with it
Screenshots
Bite first, plan second
The rules are simple: touch a human, they turn, and the horde grows. The trick is choosing who to bite first. Civilians panic and run the moment they see you, which makes them easy prey and fresh recruits. Soldiers are another matter: they carry rifles and will cut you down fast if you charge in alone.
So every level becomes a small plan. Pick off the lone straggler near the fence, turn him, then decide whether your new recruits should follow you, hold position or attack. Send three zombies at a patrol instead of one and the odds flip your way. Rush the whole squad on your own and you will find out very quickly who the apex species on this map really is.
A horde of lovable idiots
Your recruits are not geniuses. They walk slowly, they take orders badly, and they have a real talent for getting themselves flattened by soldiers. That is the joke, and it is a good one: you are leading an army of the undead, and it behaves like a pack of clumsy toddlers.
The look sells it. Bright, cartoony, round little zombies with no horror in them at all, backed by a soundtrack that is far catchier than it has any right to be. Losing half your horde to a bad call stings less when the casualties look this silly. The game stays funny even when it is beating you, which it will, especially near the end.
How long does it take to finish?
How long does it take to finish?
A few hours for the whole thing. There are 20 main levels plus 10 extra winter ones, and a single level often takes minutes. Clearing every level once is the quick part; the game stretches further if you chase the star ratings, which reward how many zombies you keep alive and how fast you clear. There is no story to sit through, so every minute is a level.
Can you make your own levels?
Yes. There is a built-in level editor, so you can build your own scenarios with the same tools the game's levels use, and play scenarios other players have made. If you finish the official levels and want more, that is where the extra mileage lives.
Is it scary or gory?
Not at all. The tone is cute and comic from the first screen: round, colorful zombies, bright maps, silly music. It is about as far from horror as a zombie game can get, which makes it an easy pick if you like the theme but not the jumpscares.
How does commanding the horde work?
You directly control only your leader zombie. Everyone you infect takes one of three orders: attack, follow you, or wait where they stand. That is the whole command system, and the levels are built around it. It keeps things fast and arcade-like, though it also means you cannot micromanage individual minions, so plan around their limits rather than against them.






















