$19.99High Times Donuts that fix broken hearts
Fry up treats that change how your customers feel, hear out over 30 regulars, and win back the exes you ghosted, one glaze at a time.
Is High Times worth it?
High Times is worth it if…
- you like dating sims with a sense of humor about themselves
- you want a cozy shop game where the customers actually matter
- you enjoy visual novels with voiced characters and multiple endings
- you are up for romancing your own exes and calling it closure
- you don't mind repeating donut orders between story scenes
Screenshots
Donuts That Fix Feelings
In this world, people literally eat their emotions, and your donuts are infused with mood enhancers. A customer walks in heartbroken or scared, and it is on you to pick the flavor that fits: something for courage, something to lift a heavy spirit. People rarely ask for what they actually need, so you listen to the story first, then serve your advice one bite at a time. Get the mood right and you watch it change what a customer does next, mending arguments and broken relationships one glazed ring at a time. It is therapy, but tastier and with more sprinkles.
Running The Hotbox
The shop is yours. You cook donuts, serve the right orders to the right people, and collect tips for a job well done. Money goes back into the business: new tools for the kitchen, decorations for the shop, and recipes to discover. You decide how the place looks and what you unlock first, and the soundtrack keeps service time easy with original rock, city pop and lo-fi. It is a relaxed loop with no timers breathing down your neck, though the daily orders do repeat, so it suits anyone happy to settle into a routine between story scenes.
A Story Told in Sprinkles
This is a visual novel at heart, told through more than 70 vibrant, animated comic book style illustrations. Every character is fully voiced in English, with a cast that includes Nola Klop, LilyPichu and Johnny Yong Bosch; only the main character stays silent, and you shape them instead, from skin color and hairstyle to outfit. Your choices and the donuts you serve steer relationships, and some customers have two or three possible endings. The writing swings between silly and sincere: the humor is broad and often raunchy, but the emotional beats land hard enough to genuinely move people.
Thirty Regulars, Six Exes
Over 30 customers cycle through the shop, each with a favorite donut and a story worth hearing, and six of them can be romanced. Here is the catch, and the joke: all six are people from your past, including the exes you ghosted. Rekindling a romance means facing what went wrong, and the game is honest enough to ask whether you can actually heal from it, or reach that rarest of emotions, closure. You choose who deserves a second chance and who gets a friendly donut and nothing more, and the cast's lives overlap in ways that reward paying attention.
Questions about High Times?
Can you customize your character?
Yes. You pick the main character's skin color, hairstyle, outfit and more before the story starts. The character you build is not a blank slate either: they have their own personality, backstory and a past full of people they cut out of their life, which is exactly what the romance routes dig up. Your appearance choices change who you see in the comic-style scenes, while the dialogue choices change who forgives you.
Is the game fully voiced?
Every character except the main character has English voice acting, from the romanceable exes to the parade of regulars ordering donuts. Your own character stays silent, which is standard for the genre and leaves room for the dialogue options you pick.
How do choices and endings work?
Both halves of the game feed into it. The donuts you serve change customers' emotions and influence what they do, and the dialogue choices you make shape your relationships. Some customers have two or three possible endings, so who you help, how you help them and which ex you let back in all change where the story lands. One playthrough will not show you everything.
What kind of humor does it have?
Broad, cheeky and often raunchy. The writing jokes about sex, hookups and bad breakups, pokes fun at dating sim conventions and breaks the fourth wall now and then. It is a comedy first, but not only a comedy: underneath the jokes are stories about heartbreak and growing up that hit harder than the tone suggests. If crude humor ruins a game for you, that is worth knowing before you start.




























