$11.99Hidden Object 6-in-1 bundle Six mysteries, one bundle
Six hidden-object adventures in one bundle, each with its own mystery to crack. Track a fairytale killer through a casino, step into kidnapped children's dreams, rescue a fiance from a fog-bound lake house, and hunt a cure before a king loses his head. Clever scenes, twisting plots and a different world behind every title screen.
Is Hidden Object 6-in-1 bundle worth it?
Hidden Object 6-in-1 bundle is worth it if…
- you want a whole shelf of hidden-object games instead of one
- you like stories with twists more than twitchy challenge
- you enjoy fairy tales turned on their heads
- you play to unwind, at your own pace, with hints when you need them
- you want variety: one session gloomy and foggy, the next bright and funny
Screenshots
Six mysteries, six very different worlds
No two games here share a setting. In Cruel Games: Red Riding Hood a modern maniac casts a young woman as the fairytale heroine, sending her through a cemetery, a shabby motel and a dilapidated casino to win her fiance back. Kronville: Stolen Dreams sends a school teacher after twelve vanished children, and her search leads into their dreams, built from tales like Red Riding Hood and Peter Pan. Lake House: Children of Silence returns to an empty house by a gloomy lake, where old home movies hide a terrible secret. Then Mexicana: Deadly Holiday carries you into the afterworld during the Day of the Dead, and Elementary My Dear Majesty plays it for laughs as the king's daughter has turned into a man-eating monster. Six stories, one bundle.
The hidden-object scenes themselves
The core loop stays the same across all six: search cluttered scenes for listed objects, then solve puzzles and mini-games to push each story forward. What keeps it fresh is how the scenes vary. In some you interact with what you find before the list even appears, using one object to reach another. Elementary My Dear Majesty alone packs over 100 puzzles across 14 locations, all in 3D. There is a hint system when a scene stumps you, and several games include a travel map for fast trips between locations. The puzzles lean gentle rather than brutal, so the pace stays relaxed even when the story does not.
Atmosphere with real range
The bundle covers a wide stretch of moods. Lake House is the dark one: fog, an abandoned house, a masked stranger, and an ending that goes somewhere darker than you expect. Kronville contrasts a grey, lifeless town with the vivid colors of the dream worlds, which makes both hit harder. Mexicana glows with music and visuals inspired by the Day of the Dead, all saturated color and festive energy. Panopticon: Path of Reflections blurs reality and illusion in a story about a vanished illusionist, full of twists that keep you guessing. The hand-drawn art carries all of it, closer to a storybook than a screenshot, with cutscenes and music matching each tale.
What should you know before playing?
How long does the bundle last?
Each game runs roughly three to four hours, so the six together add up to a good couple of dozen evenings of searching and puzzle-solving. They are story-driven, so most of that time goes into following each plot from its first clue to its final reveal.
Is it scary?
Some entries, yes. Lake House: Children of Silence leans into dread: a fog-covered empty house, a masked stranger, and a secret buried for fifteen years. Others stay light. Elementary My Dear Majesty is openly comedic, and Mexicana is festive rather than frightening. You can pick your mood from the title screen.
Do you need to play the games in order?
No. The six stories are completely separate, with different characters, settings and plots. Start with whichever premise pulls you hardest, whether that is a fairytale manhunt, a dream investigation or a race to cure a monster princess before the king takes your head.
What if a puzzle stumps you?
The games include a hint system, and several titles offer difficulty options or a skip button for mini-games. The point of the bundle is the stories and the searching, so nothing forces you to grind against one stubborn puzzle. Set it down, move on, and the plot keeps flowing.






















