
The Sisyphus journey
To push a stone upwards for eternity. Such is your punishment. What awaits you at the top? Can you change this world? Or only yourself?
If Heavy Burden scratched a surreal and dark itch for you, keep reading. These games could fill that gap nicely.
To push a stone upwards for eternity. Such is your punishment. What awaits you at the top? Can you change this world? Or only yourself?
Surreal, Dark, Atmospheric
A game about a very happy guy and his boulder. (Warning: As an accurate representation of the ancient Myth of Sisyphus, this is likely the most difficult and punishing game you will ever play.)
Surreal, Dark
Sisyphos is a cruel game inspired by the Greek myth, the Albert Camus’ book “The Myth of Sisyphus”. It pays homage to “Getting Over It with Bennett Foddy”. All you have is a hand, a rock, and the slope of a mountain. With practice, you’ll roll the rock uphill to the...
Surreal, Dark, Atmospheric
Roll the boulder to the top.
Surreal, Dark
A short, quiet adventure about waking up in a world where everyone digs forever and no one dies. No one explains why you are there. You walk a grey, hand-drawn wasteland, talk to its tired strangers and sit with one big question: how do you find meaning in a meaningless world? Thirty minutes, and it stays with you.
Surreal, Dark, Atmospheric
As punishment for dirtying Olympus's marble halls, Sisyphus, the dung beetle, must push his ball of dung up and down Mount Olympus every day, for the rest of his life. That is, unless he can complete the seemingly impossible task of reaching Olympus before the sun sets
Surreal, Minimalist
Push. Fall. Repeat.
Surreal, Dark, Atmospheric
Join a lonely square on it's journey to renew itself along the route to the top of the mountain. Chip off parts off the square to slowly turn it into a new self. Embark on a slow and soft journey through seven beautiful, visually distinct areas.
Surreal, Atmospheric, Minimalist
"SENSE: The Game" is a unique philosophical game inspired by the myth of Sisyphus, where you are tasked not just with pushing a boulder, but also with seeking answers to life's most profound questions.
Surreal, Dark, Atmospheric
Use just two buttons to climb a colossal pinball table spanning the history of western philosophy. Fallosophy is a minimalist game that turns pinball into a quiet struggle against gravity. No score. No tilts. No savers. Falling down means climbing back up again. Why climb? What does it all mean?
Surreal, Atmospheric, Minimalist
A man in a pot, a hammer, and one enormous mountain. You move the hammer with the mouse, and that is all there is. Every fall can undo hours of climbing, and Bennett Foddy will comment on it. A punishing, philosophical, strangely funny game about frustration, made for a certain kind of person. To hurt them.
Surreal, Dark
A physics climber where your two arms and a mouse are all that stands between you and the legendary Peak. Every grab is yours, every fall is yours, and losing forty minutes of progress to one slipped hand is part of the deal. Brutal, absurd, and strangely meditative once your hands learn the mountain.
Surreal, Dark

To push a stone upwards for eternity. Such is your punishment. What awaits you at the top? Can you change this world? Or only yourself?

A game about a very happy guy and his boulder. (Warning: As an accurate representation of the ancient Myth of Sisyphus, this is likely the most…

Sisyphos is a cruel game inspired by the Greek myth, the Albert Camus’ book “The Myth of Sisyphus”.

Roll the boulder to the top.

As punishment for dirtying Olympus's marble halls, Sisyphus, the dung beetle, must push his ball of dung up and down Mount Olympus every day, for…


Join a lonely square on it's journey to renew itself along the route to the top of the mountain.

"SENSE: The Game" is a unique philosophical game inspired by the myth of Sisyphus, where you are tasked not just with pushing a boulder, but also…

Climb a huge mountain with nothing but your arms, one handhold at a time, knowing a single slip can drop you all the way back down.

Use just two buttons to climb a colossal pinball table spanning the history of western philosophy.

Swing your way up an absurd mountain, knowing one slip can drop you back to the very bottom.

Float in space as a mountain, catch the weather, let the seasons turn, and let time pass without lifting a finger.

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

Sit through passing seasons and rolling weather as a quiet stone, watching the world (and the occasional absurdity) go by.

An atmospheric climbing experience for solo players or up to 4 in co-op.

Guide Nate up a misty mountain one wobbly, self-placed step at a time, falling often and laughing more.

Use just two buttons to climb a colossal pinball table spanning the history of western philosophy.

This is a stupid game that might include Trolley Problem, Ship of Theseus, Brain in a Vat, Infinite Monkey, Sisyphus, Prisoner's Dilemma…

Every why has a wherefore. You are trapped, and you must escape. But is that really the goal?

Roll the boulder to the top.

Climb a huge mountain with nothing but your arms, one handhold at a time, knowing a single slip can drop you all the way back down.

After an eternity of toiling away at meaningless divine punishment, Sisyphus has finally snapped.

A game about boredom and self-pity. It's about myself mostly. You walk around and press the 'interact' button. Sorry for making this.

Confront various terrains as a lonely mountaineer and endure the countless dangers of climbing! Many tough decisions await you in a risky environment.

Use just two buttons to climb a colossal pinball table spanning the history of western philosophy.

A slow, minimalist psychological pixel experience about living the same empty routine in a silent city. Wake up. Work. Eat. Sleep.

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

An atmospheric climbing experience for solo players or up to 4 in co-op.

Join Cubert in his quest to roll down, over and over and over again, the same track — a riveting journey and experience unlike any other.

As punishment for dirtying Olympus's marble halls, Sisyphus, the dung beetle, must push his ball of dung up and down Mount Olympus every day, for…

Guide Nate up a misty mountain one wobbly, self-placed step at a time, falling often and laughing more.

A casual, incremental clicker based on the famous Greek myth.

Sit through passing seasons and rolling weather as a quiet stone, watching the world (and the occasional absurdity) go by.


To push a stone upwards for eternity. Such is your punishment. What awaits you at the top? Can you change this world? Or only yourself?

A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn.