$9.99Grail Combos that fight for you
Stack cards into clever chains between quick runs, then watch your deck take down monsters and rival boards on its own.
Is Grail worth it?
Grail is worth it if…
- you like building decks more than playing them out by hand
- you want competitive runs that fit in half an hour
- you enjoy finding strange card combinations that snowball
- you prefer your fantasy cute, colorful and pixel-sized
Screenshots
Your deck fights, you do the thinking
In battle, your cards play themselves. Your job happens in between: collecting new cards, upgrading them, enchanting them, and stacking traits that turn a pile of decent cards into a machine. The fun is in the cascades. Then the next battle starts and you get to watch your plan unfold without touching a thing. Fights resolve quickly, and monster battles can be skipped at high speed, so the pace stays on the building, not the waiting.
Heroes, trophies and a Grail worth chasing
You pick from a roster of characters, each with their own pool of cards and playstyle, so a new hero means learning a new way to win. Runs are short, between 15 and 45 minutes, which makes "one more" a real risk. Winning games earns trophies you can spend on cosmetics, and every character and cosmetic unlocks through play. There is a story threaded through it too: win with different cards and you unlock pieces of lore about the Grail, what it is, and why everyone wants it. Whether you ever find it is another matter.
Frequently asked questions?
Can you play Grail solo?
Yes. The core loop is singleplayer: you build your deck through a run, fighting monsters along the way, and the player-versus-player matches are asynchronous, meaning you face other people's decks rather than waiting on a live opponent. Nothing requires you to coordinate with anyone.
Do you need fast reflexes to win?
No. Battles play out automatically, so winning comes from what you build beforehand: card choices, upgrades, enchantments and traits. It is a game of planning, not reaction speed, and the challenge is spotting which cards feed each other.
How long does a run take?
Between 15 and 45 minutes. That is short enough to finish a run in one sitting and try a different character or strategy the same evening, and the randomized cards and traits mean each run plays out differently.
Is there anything to do beyond winning matches?
There is lore to piece together. Winning games with different cards unlocks fragments of a story about the Grail itself, and trophies from wins unlock cosmetics for your characters. Everything unlocks through playing; there is nothing to buy.























