
Forsworn
Assemble a party of three heroes and create powerful combinations by chaining hundreds of abilities and items in a tactical, turn-based setting.
Hooked on the replayable and dark side of Fighters Guild? Browse these games for your next favorite.
Descend into Netherguild, a tactical grid-based roguelite. Lead expeditions deep into mysterious, strange depths. Explore, battle dangerous foes, and manage resources carefully. Push your limits before returning to resupply. What secrets await below?
Replayable, Dark, Tense
Your best friend, the Guild Master of a struggling adventurer guild, has died and left it all to you. Hire adventurers, send them on quests, and lead them through turn-based tactical battles while they grow, bond, bicker and make a name for themselves. A deep, old-school strategy RPG with a lot more under the hood than its cartoon look suggests.
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Adventurers Guild is a tactical RPG where the player manages a guild of adventurers in a dangerous and unpredictable fantasy world.
Replayable
In Heroes of Dire, a new massively-multiplayer tactical role-playing game by Spellbook, players command squads of fighters through strategic turn-based battles to win treasure, fame, and glory for their guilds!
Replayable
Ruin Raiders is a turn-based tactical roguelike where you command customizable squads on a one-way journey into the ruins of an ancient civilization. Master turn-based combat, craft new technologies, and dive into ever-changing ruins to unveil the past!
Replayable, Dark
Guilds of Delenar is a strategy RPG with a tactical turn-based combat system where you fight to build your guild from nothing into a guild known across the realm. Manage your heroes, their gear, what quests you do, and command them in battle.
Replayable
Guildamation is a pixel-art idle RPG about running a guild of heroes. Set each hero's battle priorities, send several parties into dungeons at once, craft their gear, and decide how hands-on you want to be. The tactics system gives real depth to an idle game, and it plays out at a calm, cheerful pace.
Kilta is a single-player auto battler strategy RPG featuring item management, an interesting story supported by a growing cast of unique characters, charming pixel art in a 2.5D environment, and a stunning soundtrack.
Replayable
Battle creatures, collect loot, master magic, and build your very own Wizard Tower sanctuary in this rogue-like, dungeon-crawling RPG.
Replayable
A turn-based dungeon crawler with a twist: you never control the hero. Instead you lay down rooms, monsters, traps and loot with cards, and your adventurer wanders off to grab the shiny things. Between runs you grow your guild, unlock new classes and send slightly better heroes into slightly worse trouble.
Replayable
The Dungeon Beneath is a tactical rogue-like autobattler. Gather your party and descend into the dungeon, battling your way through room after room of nefarious enemies. Collect powerful artifacts and equipment to create an endless variety of strategies.
Replayable
A first-person idle dungeon crawler with a retro look: assemble teams of heroes, send them into caves, catacombs and labyrinths, and watch the loot roll in. Between runs you build a guild, grow a town and shape each hero with a classless skill system. It plays itself; you play the parts worth playing.

Assemble a party of three heroes and create powerful combinations by chaining hundreds of abilities and items in a tactical, turn-based setting.

Recruit heroes, keep them alive and paid, and watch each run up the tower unfold differently.

Pick a class, stack wild builds and fight through randomized pixel-art dungeons, one short turn-based run at a time.

A first-person idle dungeon crawler with a retro look: assemble teams of heroes, send them into caves, catacombs and labyrinths, and watch the loot…

Legends of Dragaea: Idle Dungeons Prelude is a First Person Idle Dungeon Crawler with 6 unique races, robust combat, a grand saga spanning a…

Sign adventurers, gear them up and send them down the dungeon, then build a hall and a legacy that outlives the ones who don't come back.

Turn two scruffy Beardlings into a ten-dwarf raid party, set your gear and formations, and let the auto battles do the rest.

Hire a ragtag party, send them on quests and lead them through turn-based battles as they grow from strangers into a team with a name.

A tactical roguelite where the real dungeon is your backpack.

Lead a fantasy party through dungeon runs that shift with every attempt, mixing talents, loot and tactics as your fighters battle in real time.

Lead a band of adventurers through an open fantasy world, one contract and hex-grid battle at a time, with a fresh story every run.

Terra Randoma is a turn-based roguelike RPG in a procedurally generated open world. Travel a world full of curiousity and perilous dungeons.

Sign adventurers, gear them up and send them down the dungeon, then build a hall and a legacy that outlives the ones who don't come back.

You are the guild master, gathering random adventurers! Each expedition of your party will be unique.

Assemble a party of three heroes and create powerful combinations by chaining hundreds of abilities and items in a tactical, turn-based setting.

Lead a band of adventurers through an open fantasy world, one contract and hex-grid battle at a time, with a fresh story every run.

Pick a class, stack wild builds and fight through randomized pixel-art dungeons, one short turn-based run at a time.

A tactical roguelite where the real dungeon is your backpack.

Set battle priorities for each hero, send parties into dungeons and craft their gear while the game plays at your pace.

A roguelike auto-battler adventure in the Demon Fortress! Recruit mercenaries, craft gear, unlock relics, and master unique Shadow Abilities to…

RAIDBORN is a first-person fantasy action RPG built for replayability.

Explore the Feywood as you defeat enemies in tactical, turn-based battles.

Recruit heroes, keep them alive and paid, and watch each run up the tower unfold differently.

Turn two scruffy Beardlings into a ten-dwarf raid party, set your gear and formations, and let the auto battles do the rest.