$14.99Is Farming Simulator 17 worth it?
Farming Simulator 17 is worth it if…
- you like slow, methodical work that rewards patience and planning
- you want a game with no timers, no combat and nothing punishing
- you enjoy managing a growing business, field by field and machine by machine
- you find real tractors, harvesters and licensed brands genuinely exciting
- you want a relaxed farm to run with friends online
Screenshots
The field work loop
A field takes planning before it takes a tractor. You prepare the soil, choose what to plant, sow it, fertilize, wait, then bring in the harvest and decide when to sell. Sunflowers and soy beans are new to the series, so rotations have more variety than the usual grain. The rhythm is repetitive by design, and that is the point: one more field, one more pass with the seeder, and suddenly it is midnight. If long stretches of steady, predictable work sound boring, they are, in the best way.
A very large garage
Over 250 vehicles and tools from more than 75 manufacturers, including Challenger, Fendt, Valtra and Massey Ferguson. A bigger machine can turn a slow chore into a profitable afternoon, and swapping between tractors, harvesters, trailers and forestry equipment gives each job its own feel. You can also hire workers to run fields for you, though their sense of direction is famously negotiable.
No hurry, no punishment
Nothing here chases you. There are no timers, no combat, no fail states, just fields waiting patiently for whenever you get to them. You set your own priorities: crops, animals, forestry, or a quiet drive across the map with the radio on, which plays genuinely catchy tunes. The pace is slow and the work repeats, and for anyone who wants a game that unwinds rather than winds up, that calm routine is exactly the appeal. You play at your own speed and the farm keeps growing anyway.
Growing the business
You start small, with modest fields and older machines, and every harvest feeds the next investment. Buy another field, upgrade the harvester, add pigs or a greenhouse, and the farm compounds. Missions for neighboring farmers pay extra and let you try equipment you have not bought yet. Money comes steadily once things are running, so the real game is deciding what to expand into next and making each acre, animal and machine earn its keep.
A farm is better with friends
Online co-op supports up to 16 players on one farm, and dividing the work changes everything. One person runs the combine, another hauls grain with trucks or a train, someone else handles the animals, and the operation suddenly moves at double speed. It is less a game you win together than a shared project, with plenty of room for conversation while the rows get long. Solo is perfectly playable, but the chores go faster with a second pair of hands.




























