Evan's Remains artwork$6.9989%Very Positive

Evan's Remains A Letter From a Missing Boy

Solve your way across a strange island as Dysis and find out why Evan asked for you.

Is Evan's Remains worth it?

Evan's Remains is worth it if…

  • you would rather follow a good mystery than master twitchy platforming
  • you like short games that leave you thinking long after the credits
  • you enjoy pixel art, a strong soundtrack and a melancholic atmosphere
  • you want puzzles that stay fair and let you skip when you are stuck

Screenshots

Puzzles that ask you to think, not to react

The platforming here runs on logic rather than reflexes. Every two or three puzzles, the story moves forward and a new mechanic appears; later puzzles combine two or more of the ones you already learned, so the challenge is working out what to do, not executing it fast. Nothing demands quick fingers, and if a puzzle stalls you, you can skip the whole passage and have it solve itself, with no punishment. That makes it a low-pressure fit if you would rather follow the story than grind a tricky jump. The pixel art is pretty and the animations are well done, which helps: you are crossing monoliths on a colorful island, not staring at a spreadsheet.

A mystery that unfolds piece by piece

Evan, a boy genius, has been missing for years. Then a letter signed by him arrives, claiming he is on an uninhabited island in the Pacific, and asking specifically for a girl named Dysis to come find him. Nobody knows why her. You play as Dysis, and the game tells you little about her at first. Between puzzle passages, conversations with the island's other characters drip out answers: strange monoliths with engravings, questions about why Evan asked for you, why anyone is there at all. Bits that seemed unrelated at the start slowly click together. The story is inspired by Japanese graphic adventure games, and it is the reason to keep going; the mystery pulls harder than the puzzles do.

What should you know before starting?

How long does it take to finish?

It is a short game: most people finish it in roughly three to five hours, and a fast run can come in under that. There is little reason to replay it once the mystery is solved, though some players go back to catch details they missed the first time.

Does the ending land?

The ending divides players. Some find the final twist gut-twisting and brilliantly written, the kind that makes the whole story click into place; others feel the buildup promised something the finale did not deliver. Either way, it is a bittersweet, grounded ending that gets people arguing, which is more than most short games manage.

Is it too easy?

The puzzles start simple and get knottier as mechanics combine, but if you play puzzle games often, they will not hold you up for long. That is by design: the game is a story first and a puzzle game second, and the skip option is there if a passage ever gets in the way of the plot.

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