$29.99Is Docked worth it?
Docked is worth it if…
- you like operating big machines slowly and precisely, not racing them
- you want a sim you can play in short, calm sessions after work
- you enjoy planning a lift or a route before you touch the controls
- you would rather move four containers well than four hundred fast
Screenshots
Heavy machinery that actually feels heavy
The heart of Docked is the machines, and they are the reason to show up. You climb into ship-to-shore cranes, rubber-tired gantry cranes, straddle carriers, reach stackers and terminal tractors, each modelled with real scale, controls and physics. A container swings when you want it to stop. A turn takes the space a real machine would need. One moment has you tightening ropes to shift raw materials and balance the weight on a flatbed truck; another has you threading delicate cargo through a gap with little room to spare. The handling is slow on purpose, and getting a stack to sit square is quietly satisfying.
Rebuilding Port Wake, one contract at a time
The campaign starts after a hurricane has wrecked the port, and your job is to put it back together. Contracts pay for resources, resources unlock new machinery and infrastructure, and every mission moves the rebuild a little further. You pick jobs from the cargo plan tablet, load and unload container ships, and move cargo between ship, yard and rail. When wear and tear drags your equipment down, repairs keep operations moving. The missions are short and scripted, so it plays best in modest sessions rather than as an endless grind.
Running the numbers without the stress
For anyone in the mood to build and run a business, Docked keeps it light. You sign contracts, weigh which cargo runs pay best, and spend the earnings on machines and port upgrades, with the rebuild itself as your scoreboard. There are no timers breathing down your neck and no punishing failure: the game is at its best played calmly, at your own pace, with a good soundtrack and the sounds of the harbour for company. If you want deep spreadsheets and staff management, look elsewhere; this is the operational side of the port, done by your own hands.
What should you know before playing?
Can you play it solo?
Yes, Docked is built as a singleplayer game. You handle every job yourself, from crane to tractor, and progression comes through the campaign's milestones. There is no option to hire workers or automate the work, so the port only moves when you move it.
How realistic is it?
The machinery is the realistic part: authentic scale, handling and physics, detailed machine models, and harbour sound design that people who have worked docks and ships call convincing. The port operations around it are simplified, with short scripted jobs rather than a full working harbour around you.





























