Free to playDepression Quest
A short interactive fiction game about living with depression, told across everyday moments with work, relationships, and treatment. Choices open and close with your condition, the visuals and music dull as it worsens, and endings change with how you cope. Honest, spare, and worth one evening.
Is Depression Quest worth it?
Depression Quest is worth it if…
- you like short, story-driven games you can finish in one sitting
- you like text-based choices where decisions change the ending
- you want a frank look at living with depression
- you like replaying to see how different choices turn out
Screenshots
Choices that shrink as you struggle
You read a scene from an ordinary life — a partner, a job, friends, family — then pick what to do next from about 150 encounters. Depression decides what is actually available: healthy options appear crossed out, and damage control is often the best you can manage. Finish in under an hour, then play again and watch different decisions lead to different endings, with a summary of how you managed.
A grey world that mirrors your state
The presentation stays minimal: text with simple visuals and looping music. As your depression deepens, the music gets glitchier, static thickens, and color drains from the screen. You sit with that flatness while you click through another day. It is short, text-only, and reflective rather than fun, and that plainness is what makes the low moments land.
What should you know before playing?
How long is a playthrough?
Short. A run takes around half an hour to an hour, with about 40,000 words of branching fiction in total. It is built to be finished in a day and replayed to see other paths and endings.
What do you actually do in the game?
You read everyday situations and choose responses about work, relationships, and possible treatment. There is no exploration or combat beyond that: the interaction is reading, deciding, and living with the result.
Does the game tell you how to handle depression?
No. It shows one person's experience without preaching a path or judging your picks. It aims to leave fellow sufferers feeling less alone, and to give others a clearer sense of what the illness can do.























