$10.99DarkStone Restoration Gothic dungeons, seven crystals, one dragon
Hack and slash your way through shifting, gloomy catacombs on a quest to stop Draak, alone or with a friend on the couch.
Is DarkStone Restoration worth it?
DarkStone Restoration is worth it if…
- you miss the action RPGs of the late nineties and want them to actually run today
- you like randomized dungeons, loot and builds that change every playthrough
- you want a grim, atmospheric story you can share on the couch with a friend
- you enjoy tinkering, from companion AI scripts to HUD themes you design yourself
- you want a permadeath run with real stakes and its own leaderboards
Screenshots
A kingdom under a dragon's shadow
The monk Draak turned against the goddess Kaliba, became a dragon and drowned the world in darkness. The only weapon against him is the Time Orb, forged from her tears and shattered into seven crystals scattered across the four lands of Uma. Your job is to find them all, rebuild the Orb and walk into Draak's lair. The story carries you through hand-crafted gothic towns and gloomy dungeons, with a quest journal that keeps every townsfolk errand and bounty straight. It is a grim, serious tale, and the atmosphere around it is half the reason to follow it to the end.
Eight heroes, endless builds
Pick from eight characters across four classes: warrior, mage, thief and priest, each with its own combat style and feel. Dozens of weapons, spells and talents stack on top. One sorceress can even turn into a werewolf. Add randomized dungeons, quests and loot across five difficulty levels, and no two descents play out the same way.
A companion you can reprogram
You always raised two heroes and switched between them. Now hold one button to take direct control of your companion mid-fight, reposition them, aim their spells, chain a combo, then release and hand them back to the AI. And the AI itself is yours to shape. Pick a ready-made behavior like tank or support and it plays smart immediately, no code needed. Want more? Write a new one visually with blueprints or in JavaScript, with live hot reload and a real debugger, then share it on the Workshop. Every step is optional: most people just pick one and get on with the looting.
One couch, one world, two heroes
It is a low-pressure way to team up: jump into the same save, split the fighting, and clear floors together.
























