$19.99Cooking Simulator VR Your Kitchen, Your Rules
Cook real recipes with your own hands in VR, or set the kitchen on fire and grab the extinguisher.
Is Cooking Simulator VR worth it?
Cooking Simulator VR is worth it if…
- you want to actually cook in VR, with your hands, instead of watching a character cook
- you enjoy games where the mess is half the fun
- you like short, focused sessions: one shift, one cleanup, one more try
- you have ever wanted to flip a steak without ruining a real pan
Screenshots
Cooking that lives in your hands
This is cooking you do with your actual hands. You pick up a knife and slice potatoes, flip steaks in a pan, stir a simmering pot, and feel the resistance of each cut through the controllers. Food changes temperature, texture and appearance as you work, so a steak left too long tells on itself. The kitchen is stocked like a real one: griddles, gas burners, ovens, blenders, blowtorches, pans and spatulas, all interactive. With over 140 ingredients from meats and fish to spices and herbs, you season to taste and watch the dish come together. It is close to standing in a real kitchen, minus the burns and the dishes.
Career mode: from rookie to star chef
Career mode starts you small and lets you work your way up. Before each shift you can prep: check your stocks of spices and liquids so a busy service does not catch you short. Some recipes want a bit of arithmetic too: if a dish needs 300 g of fries cut into 15 g pieces, you work out how many potatoes that takes. After the shift you clean up the mess, collect your rating, spend it on perks and skills, and unlock new recipes. The work gets easier and the kitchen gets better as you go.
Sandbox: the physics playground
Sandbox mode unlocks everything from the start, with no customers and no clock. Cook properly if you like, or use the kitchen for what it secretly is: a very expensive toy. Chop vegetables in slow motion, line up cutting boards like dominoes, blend whatever fits in a blender, and set the place ablaze before putting it out with a fire extinguisher. Nothing here is against the rules, because there are no rules. If a dish fails spectacularly, that is usually the best part of the evening. Failure is priced into the fun, and the slow-motion setting makes even a dropped plate worth watching.
What should you know before playing?
Can you play it without cooking experience?
Yes. The game teaches you as you go, and the tutorial walks you through the tools and the tablet. Recipes tell you what to prepare and in what amounts, so you can follow along step by step. People who have never worked a real kitchen pick it up the same way anyone does: by burning things until they stop burning things.
Is it only about cooking properly?
No. The chaos is a real part of the design, not an accident. Fires, spills and explosions are built into how the physics work, and sandbox mode exists precisely so you can stop following recipes and start testing what happens when a gas cylinder meets a blowtorch. Plenty of time goes to cooking that goes very wrong on purpose.
How fussy is the physics?
It is the heart of the game, and it can be fussy. Stacked food can slide off a plate while you carry it, and pouring liquids without spilling takes a steady hand since you cannot feel the weight. If you want a tidy, perfectly stacked burger every time, expect some patience. If you can laugh at a plate of food hitting the floor, you will be fine.

















