$12.99Conquer the world History you decide
A live-action historical epic where your choices across 512 episodes lead to 87 different endings.
Is Conquer the world worth it?
Conquer the world is worth it if…
- you want a filmed story where the choices genuinely change where it ends
- you like historical settings and do not mind reading your way through them
- you enjoy branching romances alongside a war plot
- you want a game with enough endings to justify a second and third run
- you prefer playing at your own pace, with a fast-forward option for repeat viewings
Screenshots
A story that bends to every choice
This is a visual novel played with real actors. You follow the plot through filmed scenes, and at each decision point the story splits: 268 choices spread over 512 episodes, leading to 87 endings. Be the king, or save the son of heaven. The game lets you pick freely, and it tracks which choices affect which characters, so you can look back and see exactly where a path turned. One run takes roughly twelve hours, which is long for a filmed interactive story, and the sheer amount of plot is a highlight. Every ending you have not seen is a reason to come back.
Six women, six very different stories
The romance side gives you six heroines, each written as her own person: a heroic female general, a charming mixed-race businesswoman, a white-haired girl, a lovely Miao saint girl, a proud princess, and a rich, resourceful merchant sister. They join you in the story and you can also interact with them outside it. Affection grows through gifts and date scenes, separate from the main plot, so courting one of them never derails your campaign. The characters are distinct enough to remember without checking who is who, and their scenes give the war story a warmer, more personal thread.
War, numbers and a well-stocked arsenal
You command troops, not just conversations. Your force has strength and equipment values that carry into filmed battles resolved through quick-time events and timed clicks, and sometimes a flawless performance still loses because the army was too weak. So you prepare: buy weapons in the shop, where the right arsenal can turn the tide of a war, earn silver by sweeping the battlefield after a fight, or take a weekly job from the main menu. Trust values for each character steer which branches open, and hidden treasure chests tucked into corners of the story hold surprises worth hunting.





















