
明末:力挽狂澜
Take the throne of a collapsing empire and steer its taxes, armies, court and technology turn by turn, while an AI simulation shakes up how the…
Miss the replayable and retro pull of Command by Voice: World Conquest? You will find a few strong contenders among these games.
A grand strategy take on the late Ming, where an AI simulation replaces the usual dice rolls. You play Chongzhen trying to pull the dynasty back from the edge: tax policy, court factions, armies, grain, technology. Almost nothing is locked to preset scripts, so every attempt to save the empire plays out differently.
Replayable
NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.
Replayable
This game invites you to embark on a thrilling and transformative journey in the Three Kingdoms era of the late Eastern Han Dynasty, experiencing unprecedented freedom, depth, and historical authenticity as you strive to dominate the land and unify the Central Plains.
Replayable
Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and sand table, presenting a magnificent stage for players in the turbulent world.
Replayable
A grand strategy sandbox where history writes itself. Watch nations rise, ally and collapse on their own, reach in with God Mode to redraw the map, or take command of any country, including the 1912 First World War campaign. Then build your own worlds, campaigns and national AI from scratch.
Replayable
Fight legion battles, duel and debate, marry, raise heirs, and rewrite history's most famous defeats. Over 1,300 officers and 20+ scenarios make every run a different China.
Replayable
The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.
Replayable
Draw a world, fill it with nations, and watch centuries of invented history unfold: wars, alliances, dynasties rising and falling. You can play god and steer it all, or let it run as your desktop wallpaper while you work. A quiet, endlessly replayable toy for anyone who ever doodled kingdoms in a school notebook.
Replayable
A map simulator for watching custom AI nations fight over the world. Paint terrain and borders, set stats and behaviour, then sit back while alliances form, revolts spark and puppet states flip the map. Made for history and geography nerds who like asking what if and watching chaos answer.
Replayable, Retro
A tabletop-style grand strategy sandbox set in the Three Kingdoms period. Pick one of 10+ factions, run cities, taxes and conscription, appoint from 400+ historical officers, and scheme your way to unifying the realm. No battle animations: the war happens on the map, in numbers and decisions, and it hooks harder than that sounds.
Replayable
Kingdoms Conquer is a Massive National Battles Card Strategy Game. Recruit troops, build the battle lineup, conquer and expand your territory, all is to make your realm grown more powerful and finally reign over all the realms! Write your own history and become the one true king of all the kingdoms!
Replayable
Take the throne of a fictional ancient Chinese dynasty and try not to lose it. You appoint officials, back scholars against entrenched clans, marry and raise heirs, and send armies outward, with every vermilion rescript carrying some risk. It is a power fantasy with paperwork.
Replayable

Take the throne of a collapsing empire and steer its taxes, armies, court and technology turn by turn, while an AI simulation shakes up how the…

Watch nations rise and fall on their own, redraw the map as a god, or take command of any country in a world you can build from scratch.

Draw a world, seed it with nations, and steer or simply observe as wars, alliances and dynasties shape its history.

This is a deep focus on the Spring and Autumn period of the Warring States period of the grand strategy and real-time combat fusion sandbox game.

Draw your own nations and borders, then let the AI turn your map into an ever-changing story of alliances and war.

Take the throne of a fictional ancient Chinese dynasty and try not to lose it.

This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…

Guide a civilization from ancient times to the far future, deciding when to build, negotiate or send armies across the map.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Lead your country through the Victorian age, expand your empire as you go head to head with the great powers of the world.

A Three Kingdoms Simulator ARPG Game

Will you become the greatest Head of State ?Play one of the powerful rulers of a nation! .

Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Watch nations rise and fall on their own, redraw the map as a god, or take command of any country in a world you can build from scratch.

Select an era, a nation and lead it to greatness or decay. Develop the economy and society, or focus on military and territorial expansion.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

Draw a world, seed it with nations, and steer or simply observe as wars, alliances and dynasties shape its history.

Grow an industry, raise armies and take over the map in a strategy idler where every conquest opens up more to manage.

Take the throne of a collapsing empire and steer its taxes, armies, court and technology turn by turn, while an AI simulation shakes up how the…

A Giant Strategy Sandbox experience set in Warlord China. *Tons of playable factions!

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

This game invites you to embark on a thrilling and transformative journey in the Three Kingdoms era of the late Eastern Han Dynasty, experiencing…

Take the throne of a collapsing empire and steer its taxes, armies, court and technology turn by turn, while an AI simulation shakes up how the…

Guide a country from ancient times to the far future, juggling war, diplomacy and politics in a sandbox that reacts to every decision.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Grow an industry, raise armies and take over the map in a strategy idler where every conquest opens up more to manage.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

Take the throne of a fictional ancient Chinese dynasty and try not to lose it.

Lead any of 221 countries through a living 2026 world in this data-driven grand strategy game.

Lead any nation in a deep, turn-based grand strategy and political sim.