$34.99Clover Day's Plus A childhood promise, ten years later
Guide Yuuto through a warm, funny reunion with the twins he grew up with, and choose which of five girls his heart belongs to.
Is Clover Day's Plus worth it?
Clover Day's Plus is worth it if…
- you want a romance story that stays sweet instead of putting you through the wringer
- you like visual novels with several routes and a reason to come back for the next girl
- you enjoy banter-heavy comedy between the tender moments
- you would rather read a long, warm story than chase challenge or fail states
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A promise ten years old
Yuuto was abandoned by his parents and raised in an orphanage in Britain, until a merchant named Takakura Yoshiomi adopted him and took him to Japan. He barely spoke the language. What he had instead were two new sisters, the cheery but shy Anzu and the calm, collected Anri, and later two school friends, the kind Tsubame and the guarded, showy Izumi. They laughed together, cried together, and made a promise.
Then the story jumps ten years. The town has changed, the friends have grown up, and two more childhood companions, the twins Hekiru and Hikaru, walk back into his life. The question that opens every route hangs over the whole game: do you still remember the promise we made that day?
Five girls, five routes
There are five character routes, and every girl in the cast already cares about Yuuto when the story starts. Nobody needs winning over; the drama comes from choosing one when everyone is dear to you. Each route has its own flavour: the twins arrive as a pair, the sisters Anzu and Anri live under the same roof, and each storyline deals with family, growing up and standing by your choice.
The routes are gentle by design. There are no cruel bad endings waiting to punish a wrong pick, and conflicts tend to resolve with everyone still on speaking terms. What you get instead is a long, sweet stretch of newly-together days, and each girl gets her own opening and ending songs to close her story.
Read at your own pace
This is a visual novel in the classic shape: you read dialogue and narration over illustrated scenes, and your choices steer Yuuto toward one girl's route and its ending. There are no timers and no fail states, so it makes for relaxed reading, an evening at a time or a long weekend.
The presentation does a lot of the work. Character sprites are animated with the E-mote system, so expressions shift and characters fidget while they talk, and there are around 145 CGs to find. The whole cast is voiced, the background music swings from light and playful to quiet and melancholy, and the comedy lands often enough that the emotional beats hit harder when they come.


















