$2.49 (−75%)Catlateral Damage Be the menace your cat thinks it is
See the house through a cat's eyes and swat as much of it onto the floor as your little paws can manage.
Is Catlateral Damage worth it?
Catlateral Damage is worth it if…
- you want a short, silly session to unwind with after a rough day
- you have ever watched a cat stare at something on a shelf and knew what came next
- you like collecting, with over 230 photos of real cats to find and unlock
- you want something the whole family can laugh at, VR headset optional
Screenshots
Two paws, one mission
You play a house cat in first person, and your weapons are exactly two: a left paw and a right paw. Walk, jump, crouch, open cabinets, crawl over and behind furniture, then swipe anything that sits still onto the ground. There is no guilt mechanic, so you can knock over the expensive electronics first and work your way down to the pillows. You can also bite and carry objects in your mouth, meow on demand, and hop into a box for a nap when the rampage calls for one.
A different house every time
Every level is a procedurally generated home, so you never quite know what layout waits for you: bedrooms, living rooms, kitchens, all stocked with things that deserve to be on the floor. Beyond the houses there are bigger playgrounds, like a supermarket with shelves full of goods to push off and a museum full of precious exhibits. Random events keep runs unpredictable: moon gravity sends you sailing across a room in slow motion, and disco lights turn your mess into a party. Power-ups improve your jump, speed and punch, and unlockable cats with their own weights keep things fresh.
How do you actually play it?
Is there a time limit or can you take it slow?
Both. Objective mode gives you a timer and a target number of items to knock down, so you race through the house picking the fastest shelves to clear. Litterbox mode removes the clock entirely and just lets you wreck the place at your own pace, which is where the game is at its most relaxing. Fair warning: clearing every single item in the supermarket or museum is a long job, since those levels hold thousands of objects each.
Can you play it in VR?
Yes, and it is a highlight. Your paws sit right in front of you as you swat things off shelves, which makes the silliness land twice as hard. It also turns out to be a hit with kids, who can knock things over while supplying their own cat noises. Teleporting can drop you close to walls, so leave yourself a little extra room.
What is there to do besides breaking things?
Collect. Knocking down framed pictures adds photos of real cats to your gallery, with more than 230 to find, and there are other collectibles and unlockable cats to chase along the way. There are also a few Easter eggs tucked into the levels, including figurines that reference other games. The destruction is the point, but the collection gives each run a small extra goal.


















