$7.99Bones and Coins Loot, upgrade, reset, repeat
Recruit a party of heroes, send them into skeleton-filled catacombs for coins and legendary drops, and pour everything into a huge upgrade tree before climbing again.
Is Bones and Coins worth it?
Bones and Coins is worth it if…
- you like incremental games where the numbers climb and the upgrades keep coming
- you enjoy assembling a hero party and hunting for synergies between them
- you want short sessions that end before the repetition wears thin
- you have a soft spot for old-school dungeon crawlers with skeletons to spare
Screenshots
Building a party that hits harder together
You recruit heroes, bless them in the Guild and lead them into the darkest catacombs. Each hero acts on their own on the battlefield, and combining them well is where the game opens up: some heroes boost your damage, others add time to a run, and the right pairing turns a scrappy band into a loot machine. You can raise your party capacity as you go, so the team grows from a lone adventurer into a small army of skeletons' worst enemies. Every hero has its own upgrade path and abilities, and a run ends with your party carving through rooms fast enough that the coins barely touch the ground.
Weapons, loot and the long climb
Every weapon you unlock swings differently, each with its own attack animation, and there are sixteen of them to forge at the Blacksmith. Enemies drop items with their own drop rates per room: use them at the forge or sell them for coins. Coins feed a skill tree with more than 160 upgrades, and the loop is the classic incremental pleasure: kill, loot, upgrade, kill faster, loot more. The retro dungeon crawler look and the catchy soundtrack carry it, and there is real satisfaction in watching a crowded room of skeletons come apart. One honest note: it is a short game, a few hours to see everything, with a midgame stretch that asks for patience.
Can you play it without clicking?
Can you play it without clicking?
Mostly, yes. An auto cursor can do the mouse work for you, and heroes fight on their own once your party is set, so the game can run while you check in to pick upgrades. Fair warning from the people who finished it: once the cursor plays for you, the remaining decisions are choosing upgrades and managing your heroes, so it suits you if that is the part you enjoy.
How long does a full playthrough take?
A few hours. Most people see everything in roughly four to five, with the midgame the slowest stretch. The ascension runs afterwards go faster, since your upgrades carry over into the reset.


















