Free to playBOMJMAN Punch evil, smell worse
You play an unemployed hobo-superhero cleaning up a crime-ridden cyberpunk megalopolis with fists, guns and questionable hygiene.
Is BOMJMAN worth it?
BOMJMAN is worth it if…
- you enjoy old-school beat 'em ups where you march left to right and clear out everyone in the way
- you like humor that leans into the absurd, from stench attacks to a sock used as a weapon
- you want a short, scrappy indie game and can forgive rough edges and missing checkpoints
- you know the original cartoon and want more of its world and characters
Screenshots
A hero with no job and no reason
BOMJMAN is based on the cartoon of the same name, and it keeps that cartoon's deadpan absurdity. The hero is a regular person who caught a lethal dose of unemployment and came out the other side as a hobo-man, selflessly, senselessly and unreasonably using his superpowers to save the day. If he is not too lazy, of course.
The city he wanders is a grim post-cyber-anti-utopian megalopolis where a colossal wave of injustice has paralyzed every peace-enforcement agency. A secretive, well-organized organization has crept in, and hobo-man is knee deep in trouble he never prepared for. The story keeps asking the question the hero himself cannot answer: evil must be defeated, but what for? The cutscenes carry that joke along, and the humor is half the reason to keep going.
Fists, firearms and a fossilized sock
You fight your way left to right through mobs of thugs, mixing melee with a wide selection of ranged weapons. Strip corrupt officials of their legal immunity the direct way: stun them with your supernatural stench, then finish the argument with your fossilized sock. Melee weapons wear out and can be thrown, and plenty of objects around you break apart when the fight reaches them.
Bosses from the city's most ruthless factions close out the fights, and a couple of them will make you sweat. The aiming is deliberately awkward, so shootouts turn into scrappy, bloody brawls rather than clean marksmanship. One thing to know before you start: there are no checkpoints, so dying sends you back to the start of a level. Patience is part of the loadout.
What should you know before playing?
Is BOMJMAN based on something?
Yes. It adapts the cartoon of the same name, and it keeps that cartoon's hand-drawn look, cast and humor. The cutscenes and dialogue carry the same tone as the source, so the game plays like a new episode you fight through rather than a separate story.
How does the combat actually feel?
Scrappy and bloody. You brawl up close, swap between seven-odd guns, and line up shots in a way that feels more like a drunken street fight than precise shooting. Destructible objects fly everywhere, and the soundtrack keeps the pace up. It is rough around the edges, and that messiness is part of the charm.

















