$14.99Baba Is You Push the rules until they break
Rewrite the words on the board so the level plays by your logic instead of its own.
Is Baba Is You worth it?
Baba Is You is worth it if…
- you like puzzles solved with patience and logic, not reflexes
- you want a game that keeps surprising you after 200 levels
- you enjoy the look of classic 8-bit games with a modern, sharp mind behind them
- you don't mind being stuck on one level for days if the click is worth it
- you'd rather rewrite the rules than follow them
Screenshots
The rules are on the table
Push the words and the sentences break or rebuild, and the world obeys the new version. Turn yourself into a rock. Make grass scalding hot. Swap the goal for something else entirely, because the flag was never sacred.
The logic is strict and clear: nothing is vague, no solution hangs on guesswork. Push a sentence apart and the wall stops being solid; push it back and it hardens again. The game rewards reading the board like a sentence and asking the question most puzzle games never allow: what if I edited this?
Difficulty that earns its reputation
The first levels ease you in. Then it ramps, and some puzzles will eat an evening, or follow you into the shower. There is no timing and no reflexes involved, only thinking, and every standard level can be solved without a guide.
The trick is that the rules never lie to you. Each level gives you few enough pieces that patience and trying combinations will get you there, and the click, when it comes, feels earned. Completionists should know the deeper you chase everything, the more the game expects you to know it inside out. Take the main map at your own pace and it stays generous; chase every secret and it gets merciless.
Can you make your own puzzles?
Can you make your own puzzles?
Yes. The game includes a level editor, so once the 200-plus built-in levels have bent your brain, you can build rule-bending puzzles of your own and see whether anyone else can untangle them.
Does it look and sound good despite being so minimal?
It does. The pixel art is charming and every tile is drawn so you never confuse one object with another, which matters when a single pushed word changes everything. The soundtrack has a distinct style of its own, the kind you start recognizing anywhere.
Is it actually funny?
In its own dry way, yes. The premise alone is a joke: a cute little creature whose grand power is shoving grammar around until "Lava Is Baba" becomes a legal sentence. The humor comes from the absurd situations the rules allow, and from how seriously the game treats its own nonsense.
How hard is it really?
Hard, and honestly about it. Early levels take minutes; later ones can take hours, and a few will sit in the back of your mind while you do something else entirely. But the difficulty is fair: the rules are always clear, every standard level is solvable on your own, and there is no punishment for experimenting, since you can undo anything.


















