$2.24 (−85%)Automachef
Automachef is a resource-management puzzler about building automated restaurants. You lay out dispensers, cookers, choppers, conveyors and robot arms, set the logic that runs them, then watch burgers and hot dogs assemble themselves. Fiddly, funny and satisfying to solve.
Is Automachef worth it?
Automachef is worth it if…
- you like laying out production lines and tuning them until they run clean
- you like puzzles with strict limits on power, waste and space
- you like funny robot guides and kitchens that catch fire
Screenshots
Build kitchens that cook by themselves
You start with an empty floor and a stack of orders. Place ingredient dispensers, grills, choppers, mixers, assemblers and storage, then connect them with conveyors and robot arms until raw ingredients come out as finished dishes.
Every level scores you on three things: orders served, power used and ingredients wasted. That turns placement into a puzzle. A shorter belt means less food stuck in transit. A grill left running eats power. You run the kitchen, watch where it jams or burns, rearrange the machines and run it again.
Program the machines, mind the disasters
Simple kitchens just run. Trickier ones need control. You set dispensers on timers, tell arms what item to grab, and use order readers to switch machines on only when a matching order exists.
Later kitchens add fires, germs and infestations, plus mixed ingredients and tight timing puzzles. You can work through the campaign, take business jobs in contracts mode, or mess around in the sandbox test mode. Your guide is Robert Person, who is definitely a human. Workshop support lets you make your own ingredients, recipes and scenarios.
How does it play?
Do you cook anything yourself?
No. You design the kitchen, place and program the machines, then let them serve the orders. Your work is planning the layout, choosing recipes steps like heating, slicing and mixing, and fixing bottlenecks when dishes pile up or ingredients run out.
How do the controls and programming work?
You place machines on a grid and set each one: what ingredient to dispense, how often, what an arm should pick up, when a machine should run. Order readers add simple logic, such as powering a grill only while a certain dish is ordered. One later layer uses assembly-style code for deeper automation.
What modes are there besides the campaign?
Contracts mode has you work through business jobs, and sandbox test mode lets you build freely until you have had enough. The campaign teaches the basics step by step, then adds disasters, mixed ingredients and tighter resource limits.




















