$15.99Anode Heart: Layer Null
Anode Heart: Layer Null is an isometric card-battler RPG set in a futuristic Duel Server where every dispute is settled with cards. As Blank, you climb the Server Ranks, build decks from 500+ cards, and face the Shadowed. Deep, fast, and full of villains.
Is Anode Heart: Layer Null worth it?
Anode Heart: Layer Null is worth it if…
- you like building and tuning card decks for a long single-player campaign
- you like classic monster-tamer card RPGs with tournaments and evil teams
- you want fast duels where boards change every turn
- you like copying enemy decks and trying their tricks yourself
Screenshots
Climb the Duel Server, one card boss at a time
You are Blank, a new arrival in the Duel Server, an in-between Layer where rank is decided by card games. You travel across 12 levels, duel card bosses, enter tournament-style rankings, and run into the Shadowed, a mysterious organization with a goal that is most probably evil.
Duels are quick: both sides take 3 hits to lose, so boards swing fast. You summon Tama monsters, grow them, buff them behind the firewall phase, and send their damage spilling across the enemy line. You collect Tama DNA, open 10 new booster packs, and tweak rebalanced sets with refurbished rules.
Decks with real teeth
This is the card minigame from Anode Heart grown into its own game, with 500+ cards to collect and play. Colored resources, tutors, draw-on-delete engines, revives, removals, and fusions give you plenty of ways to make a deck yours. Enemies rarely bring the same list twice, so you keep adapting.
You can copy the deck from an NPC you just beat, which makes trying a new archetype painless. The Gameboy/PSX-style isometric maps keep it cute and retro between fights.
Good to know before you duel?
Do you need to play the first Anode Heart?
No. This is a spinoff side-game and a bridge to the sequel, with a new Layer, new cast, and new plot focused entirely on the card game. Familiar faces and references pop up, but you can start here cold.
Can you play it solo?
Yes. The core is a linear single-player climb through Server Ranks, card bosses, and post-game content. PvP is local and direct-connection only, so solo duelists get the full story without missing anything.
How deep is deckbuilding?
Very. With 500+ cards across distinct attributes, plus tutors, resource-generating creatures, and fusion tricks, you can run aggro, control, revive loops, or kill-chains that fund themselves. Early cards stay usable to the end, so a good idea does not expire.


















