$34.99Is AirportSim worth it?
AirportSim is worth it if…
- you have ever watched ground crew from an airport window and wondered what they were actually doing
- you like slow, procedural work where following the steps correctly is the whole point
- you and your friends want a shared job to fumble through together
- you enjoy flight sims and want to see the other side of the operation
Screenshots
The whole turnaround, one job at a time
Every plane that lands needs a small army of ground crew, and here that army is you. You wave an aircraft in with marshalling signals, chock and secure it, connect the GPU, open the doors, swing the jetway, pump fuel, run luggage up the belt loader and bring the catering truck alongside. The tasks are built on interviews with real ground handling staff, so each one follows real procedure: connection points, door operations, refuelling systems, lights and sounds all match the actual aircraft. It is detailed work, and oddly satisfying once the steps click. The tutorial is long, and it needs to be: there is a lot to learn before your first solo turnaround.
Heavy machinery with real weight
If you like big vehicles, this is your game. You drive the Bus 3000, the Goldhofer Bison D1000, refuelling and catering trucks, baggage tugs, stairs and pushback tugs, all modelled on real equipment with realistic physics, speed limits and working interiors. The crown jewel is towing a 60-tonne aircraft: slow, deliberate, and nerve-wracking in the best way. Every machine handles differently, and the procedures matter. One concrete moment: you ease the catering truck toward the fuselage, lift the platform, and line the dock up with the cabin door. Get it wrong and you will know about it.
Airports you can recognise
The four included airports, Vagar, Keflavik, Warsaw Chopin and Key West, were captured and recreated with care: ground layouts, parking stands, taxi lines and gate numbers all match their real counterparts. You can navigate using real aviation charts, which turns a simple drive across the apron into a small navigation exercise. Between the licensed Airbus A320neo and 737 MAX, the airline liveries from Wizz Air, Norwegian and others, and the detailed weather, the airports feel lived in. The sound design deserves headphones: engines, hydraulics and radio chatter carry a lot of the atmosphere.
Weather that changes the shift
Aviation lives and dies by the weather, and so does this game. Conditions are mapped in real time through the METAR system, so you can work a shift under the actual current weather at the airport, rain, wind and all, or pick your own conditions if you would rather have a calm evening. It changes how the apron looks and how the work feels: a fuelling job in drizzle at Keflavik is a different shift from a sunny turnaround in Key West. Scenario mode stacks flight plans and predefined weather into a sequence of tasks, so you always have a full board of work waiting.
Better with a crew
Ground handling is teamwork, and the co-op mode lets you actually split it. Invite friends to one of the busy airports and divide the turnaround: one marshals the plane in, another handles fuel, someone else wrestles the baggage carts while a fourth drives the bus. Jobs that feel like a lot of walking alone become quick and genuinely funny together, especially when a 60-tonne tow is involved. There is also a Challenge mode with a scoreboard if your crew wants to compete for the fastest, cleanest shift. Public lobbies are quiet, so this shines brightest with friends you bring yourself.





























