Free to playA Date with Death Flirt With Death Himself
Bet your soul on a week of chatting with the Grim Reaper and see how your seven days end.
Is A Date with Death worth it?
A Date with Death is worth it if…
- you want a romance where the love interest has real depth and the banter actually makes you laugh
- you like making a character that is truly yours, from appearance to pronouns
- you enjoy short, low-pressure sessions with endings worth replaying for
- you are curious about visual novels and want an easy, welcoming place to start
Screenshots
A bet for your soul
You have spent your whole life dodging death by pure luck, and now it has finally found you. It arrives not with a scythe but as a program on your computer, and the man behind it claims to be the Grim Reaper. Instead of taking your soul, he offers a deal: a week-long bet, your life on the line.
That setup gives every conversation a strange charge. The person teasing you over chat is the one destined to collect you, and the closer the week runs, the harder it gets to tell whether you are winning the bet or losing your heart. The story balances the danger against the attraction, and the banter is the highlight: sassy, quick, and surprisingly sincere when it counts.
Your character, your apartment
Before the Reaper shows up, you build your protagonist: appearance, name, pronouns, all of it, and you can update the look as you play. Then you settle into your apartment and decorate it however you like, turning the place into a space worth coming back to between chats.
There is a companion waiting there too, furry or scaley, and yes, you can pet the dog. Snuggling your pet in between video calls with the man trying to take your soul is exactly the kind of contrast this game runs on. Small touches like the books on your shelf and the bits of your computer you can poke at make the world feel lived in rather than just a backdrop for the romance.
A week told in chats and calls
This is a visual novel built like a chat simulator: the story unfolds through text messages and video calls, and your replies shape how the week goes. You can flirt from the very first conversation, tease him, or push back, and the choices matter, steering you toward one of multiple endings that play out very differently from each other.
The pace is relaxed and easy to play in short sessions, a cozy click-through week rather than a tense one. Along the way you fill a gallery with CGs, backgrounds and sketches, and there are little extras too, from silly mini-games to eavesdropping on the nosy drama next door. The writing carries it all: witty, warm, and more emotional than the premise lets on.
How long does one playthrough take?
How long does one playthrough take?
Short. The story covers one week of in-game time and fits comfortably into an evening or two, and the relaxed pace means you can play a few in-game days at a stretch or spread it out. The real length comes from the endings: there are several, they differ from each other in meaningful ways, and a second run with different choices plays out differently enough to be worth it. If you want more after that, DLC adds extra story and art.
Can you play as anyone, or are you stuck with a fixed protagonist?
You build your own protagonist. Appearance, name and pronouns are all yours to choose, and you can update the character's look during the game. The customization is one of the things people bring up most often about it, and it carries through the whole story rather than stopping after the intro.
Is it actually romantic, or just a joke about dating Death?
Both, and the mix is the point. The premise is absurd and the dialogue leans into it with teasing and banter, but underneath there is a story about loneliness, mortality and limited time that gets genuinely affecting. The Grim Reaper starts confident and dramatic and slowly shows more depth, and the emotional moments land because the relationship has time to build across the week.
Do your choices really change anything?
Yes. Decisions across the week affect your character's fate and lead to one of several endings, and the relationship you end up with the Grim Reaper depends on how you treated him along the way. Flirting from the start, teasing him, or holding back all lead somewhere different, which is what makes replaying worthwhile.




















