$24.99Mirthwood A medieval life at your own pace
Mirthwood gives you an overgrown plot and a worn cottage in a hand-drawn medieval land, and lets you turn it into a working farm. You plant and harvest crops, rear animals, upgrade your buildings to craft goods and gear, then trade from town to town. It is farming with swords and seasons on the edges, made for farming fans who also like a little adventure.
Screenshots
A homestead that pays when you work it
You start with rough land and build it up field by field. You plant and harvest crops, rear animals, and upgrade facilities so you can craft items and gear from what you grow and gather. Profit comes from making things: wheat becomes bread or feed, grapes become aged wine, and finished goods sell for more than raw crops. You haul those goods between three towns across six regions, watching prices and travel time. Storms, winter, and disease press on your plans, so planting with the season matters.
Quiet days with neighbours and small jobs
When the fieldwork is done, the valley fills the day for you. You meet townsfolk with a Sims-style way of talking, befriend or annoy them, and closer ties unlock new interactions, work, and quests. Residents keep their own day and night routines while you fish, cook, explore, and pick up odd tasks. The look stays warm and colorful, with hand-drawn art and an original score, and random events and mysteries give a walk to town a small surprise. It is calm, but bandits and beasts keep the roads honest.
Good to know before you plant?
Do you just farm, or do you have to fight too?
Farming can be your main living, but the land is not fully safe. You can take up sword or bow in real-time combat against bandits, wild animals, and werewolves, level your combat skills, and look for better weapons, armor, and loot. If you prefer crops and trade, you can keep fights short and stay near farm and town.
How does selling your harvest work?
You trade goods from town to town rather than selling everything at the farm gate. Upgrading facilities lets you craft items and gear, and processed goods tend to earn more than raw crops, so deciding what to sell fresh and what to turn into bread, feed, or wine is part of the routine.
Who will you meet in the valley?
Three towns and the farms between them are full of people with daily routines. You can befriend or insult them, grow relationships to unlock new social options and tasks, and even marry and build a family life. Learning what someone does can also help you hire the right help for your farm.

















