
The Lamplighters League
Lead a squad of misfits through stealth and turn-based firefights to stop a cult from ending the world.
Six games from Harebrained Schemes put you in charge of crews, runners, and mech lances where positioning and planning decide each fight.
If you like thinking through every move, these six games from Harebrained Schemes give you squads to build and battles to plan. Shadowrun: Dragonfall - Directors Cut drops you into magic-mixed city jobs where crew skills and cover shape each turn, while BATTLETECH has you guiding walking war machines and handling pay and repairs between contracts. The Lamplighters League adds sneaking between fights, so you can choose how each mission starts.

Lead a squad of misfits through stealth and turn-based firefights to stop a cult from ending the world.

Command four giant BattleMechs as a mercenary captain caught in a civil war in 3025.

Run with a crew of runners through a neon-lit Hong Kong, where every tactical turn and every conversation shapes a story of betrayal and survival.

A third-person hack-and-slash roguelite set in a shifting dungeon that rebuilds itself every time you die.

A turn-based cyberpunk RPG in a splintered Berlin where elves, trolls and machine guns share the streets with dragons.

Seattle, 2054: elves ride the bus, corporations own the law, and you are a shadowrunner, a mercenary for hire.