
Tomb Raider II (1997)
Lara Croft races the Italian mafia across the globe for the Dagger of Xian, a blade said to turn its bearer into a fire-breathing dragon.
Follow Lara Croft through tombs and ruins as you climb, solve puzzles and chase artifacts across the classic Core Design adventures.
If you want classic exploration with climbing, puzzle solving and combat, these Core Design games have you covered. Tomb Raider I (1996) and Tomb Raider II (1997) send you through tombs and far-flung sites in search of ancient objects, while Switchblade takes you into maze-like depths to gather scattered fragments and face a final foe. Expect careful jumps, locked doors and plenty of shooting along the way.

Lara Croft races the Italian mafia across the globe for the Dagger of Xian, a blade said to turn its bearer into a fire-breathing dragon.

The Last Revelation sends her across Egypt to undo her mistake, through traps, riddles and ruins that want her dead, while her old mentor Von Croy…

Hired to recover the pieces of the ancient Scion, Lara Croft runs, jumps, swims and climbs through tombs across Peru, Greece, Egypt and Atlantis.

Lara Croft chases pieces of an ancient Antarctic meteor across jungles, city streets, a desert base and frozen wastes.

Lara Croft is missing in Egypt - presumed dead. Those closest to her gather together at the Croft Estate on a grey, rainy day for a memorial service…

Grisly murders, police pursuit, betrayal and vengeance: this is the bleakest, most mysterious Tomb Raider.

You must guide Hiro, the Bladeknight through the labyrinth of the Undercity, to recover the 16 fragments of the shattered Fireblade.