$9.99SEVERANCE
SEVERANCE is a 1-5 player paranormal investigation game where you enter haunted locations, gather evidence with EMF meters, cameras and thermometers, and work out which of 20-plus ghost types you are dealing with. The twist for armchair detectives: the ghost can be AI or a friend hunting you.
Is SEVERANCE worth it?
SEVERANCE is worth it if…
- you like detective games built around evidence and elimination
- you want to study behavior as well as instruments to name the culprit
- you like co-op reasoning where everyone compares notes under pressure
- you want to take the other side sometimes and play the ghost yourself
Screenshots
Reading evidence and ghost behavior
You go in with a team, place equipment, and watch for what sticks. An EMF spike, a cold reading, a doll that provokes a reaction — each is a data point toward naming one of more than 20 ghost types. You also learn behavioral tells, since watching how the entity stalks, drains sanity, and times its pressure matters as much as the meter readings.
You share notes, compare what you saw, and narrow the list before the hunt begins. The ghost sees and hears you, so staying calm while you log one more clue is part of the deduction.
A suspect who fights back
The case file has teeth here. In one mode an AI observes you, uses the rooms around you, and picks its moment to hunt. In Ghost Player mode, a friend is the entity, locking doors, throwing objects, faking abilities, and managing sanity and hunt timing to mislead you.
That makes your reasoning adversarial. You are not just connecting clues, you are connecting them while the culprit rearranges the crime scene. Realistic visuals, environmental audio, and a minimal UI keep every flicker and sound as either clue or warning, which is unhelpful for your blood pressure and very helpful for suspicion.
How does the detective work play?
What are you actually trying to solve?
You are trying to identify the correct ghost type from more than 20 possibilities. Equipment gives you hard evidence, while repeated scares and interactions reveal behavioral tells. The answer comes from combining both, not from checking one box.
Can you play it solo?
Yes. It supports 1-5 players online, with single-player against Ghost AI. Solo means you carry every meter, camera, and decision yourself, with no one to watch your back when sanity drops.
How is playing against a friend different from playing against AI?
Against AI, the entity observes, reacts, and builds pressure on its own schedule. Against a player ghost, the haunting is deliberate: door locks, thrown objects, timed scares, and hunts meant to bait or split your team. Your evidence still counts, but you have to allow for someone lying with the lights.

















