Garisani Detective Agency artworkFree to play80%Very Positive
Detective pick

Garisani Detective Agency

A two-player deduction game set in 1990s Korea, where you and a partner play a living brother and his ghost sister solving cases together. You see different clues and must talk it out to name the culprit, across four linked cases of pagers, payphones, and unfinished business.

Is Garisani Detective Agency worth it?

Garisani Detective Agency is worth it if…

  • you want detective games built for two armchair detectives
  • you like swapping clues and talking through theories together
  • you want a short, story-rich mystery with a retro 1990s feel

Screenshots

Two detectives, two different crime scenes

One of you is the brother, asking questions and searching rooms. The other is his ghost sister, slipping into hidden spaces and whispering instead of talking. You never see the same evidence, so the case only moves when you compare notes and pin findings on the shared case board.

You take requests from the living and the dead across four cases, each with its own cast and puzzles. The reasoning stays light: search well, read the motives, and the answer usually clicks before the board does. Built-in hints keep armchair detectives moving when your brainwaves miss the author's.

An analog mystery with a family thread

The setting is pure 1990s Korea, all pagers, payphones, and cartoony retro streets. Cases feel separate at first, then quietly link up, with the story of the sister's own death running underneath. It lasts around two to three hours, which makes it a tidy one-evening co-op case file.

There is no in-game voice chat, so plan to call your partner the old-fashioned way. Placing the exact pin on the exact clue can be fiddly when you already know whodunit, but that is part of the ghost's charm: she knows things, she just will not file the paperwork.

Good to know?

How does the co-op actually work?

It is real-time co-op for exactly two players, with fixed roles: human and ghost. The human gathers clues through conversation and on-site investigation, while the ghost explores hidden spaces. Neither sees everything, so you share evidence on the case board and reason it out together.

Can you play it solo?

No, it is designed around two people holding different information. A solo detective would see only half the crime scene, and the ghost half is the fun part.

What are the four cases like?

Each stage is a separate case with its own characters, structure, and puzzles, rather than the same formula getting harder. The stories connect across the game, ending with the truth behind the sister's death.

Do you need voice chat?

The game does not support voice chat, so you will need your own way to talk, like a call or sitting on the same couch. Constant communication is the whole deduction mechanic here.

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