$6.99 (−30%)再见断刀 A locked-manor murder in wuxia dress
A wuxia murder mystery in a cliffside villa cut off by a single suspension bridge. You walk its odd halls, gather physical evidence, press guests who sometimes lie, then point at anyone and argue your case. The foreshadowing pays off, and the truth lands heavy. For armchair detectives who like piecing it together themselves.
Is 再见断刀 worth it?
再见断刀 is worth it if…
- you like detective games where you examine scenes and spot lies in testimony
- you like following small clues that connect across several murders
- you like wuxia settings with martial arts used as murder methods
- you like sad, story-driven mysteries with many endings to work through
Screenshots
Point at anyone and prove it
You move freely around the villa, visiting scenes, turning over objects, and rebuilding how each killing happened. You ask travelers, monks, doctors and managers for testimony, knowing some of it is false. When you are ready to name the killer, you can accuse any character — but you need solid evidence and reasoning that convinces the room. Pick wrong and the story bends toward another ending. There is only one truth underneath, and the early blood on a threshold or odd remark about martial arts turns out to matter. The opening is slow, so give it time to lay its net.
What should you know before you investigate?
How do you actually solve the cases?
You choose where to go in the villa, inspect scenes for physical clues, and question people for statements. Then you select a suspect and present evidence plus a chain of reasoning. The game judges whether your proof holds, so note contradictions yourself as you go.
Is the villa itself part of the puzzle?
Yes. The manor sits among cliffs and waterfalls, reached only by a suspension bridge, and its layout has strange, unreasonable corners. The architecture, the bridge, and the dwindling household all hide part of the secret.
How much reading is involved?
A lot. This is a visual novel with a long, dialogue-heavy script, hand-drawn characters with many expressions, and dark, heavy art that keeps the mood cold and grave. Settle in for extended questioning and deduction scenes rather than action.
Can you accuse the wrong person?
You can. Accusing different characters sends the story down different paths and endings, including bad ends. Only one accusation matches the full truth, so a failed charge still shows you something before you try again.

















